1. The Tommy gun secondary fire needs to shoot more bullets when it fires from side to side, as it is now there's only like 5 or 6 bullets that get spread when it's being fired.
2. The shotgun primary fire needs to be speed up, the pause after you fire one barrel is a little slower than the original Blood's.
3. TNT physics are a little wonky, when you throw it it falls sharply, and a max power throw doesn't go very far. Also the TNT model doesn't rotate and flip around in mid air like it used to.
4. The right click drop for TNT/Aresol Can is slow, in the original Blood you could drop 4 or 5 of them before they exploded, as of now you can just barely get to 4 before they explode.
5. Player movement is a tiny bit sluggish, the jumping is a lot better though.
6. The Life Leech doesn't shoot as many projectiles as it used to.
If these are already being worked on my bad.
As for bugs:
1. I talked to Willis about this on IRC, but it'd probably be good to post it here too. When throwing TNT, proxies, spray cans, etc through windows they explode or bounce off of air. For example, in E1M1, when you blow up the front of the building and try to throw TNT through the gaping hole the TNT just bounces off air, it also happens a lot in Click!, Dead Simple, and a lot of other levels too.
Great job with beta 3 guys, keep up the good work, and I hope I don't p*** anyone off with this post


