General discussion relating to the Transfusion project.
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How complex are the AI and enemy programming of Hexen 2 in comparison of those in Quake 1? Could the programming techniques utlized in Hexen 2's models, AI, and additional programs could be utilized for the benefit of Transfusion's programming, or has this idea already been considered?
- 2D Artist
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It's been considered, but as a programmer hasn't bothered to tackle it, it's still up in the air.