
BloodBath HowTo (Discussion)
Moderator: General Discussion Moderators
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- Rat
- Posts: 6
- Joined: Mon Jul 17, 2006 11:34 am
- Doomshadow
- Axe Zombie
- Posts: 29
- Joined: Mon Jan 29, 2007 05:01 pm
- Location: In another dimension!
Doomshadow, it's an emulator which runs DOS games and applications that modern computers cannot run. http://dosbox.sourceforge.net
I need 2 good Bloodites to help out testing a network configuration for Bloodbath. Unfortunatly I'm not in the position to do this myself.
Here's the deal: I need at least one of you to be behind both a NAT router and a firewall, this will be the client. The one acting a the server, I need to be able to do a UDP port forwarding. The default DOSBox UDP port is 213, however this can easily be set to any port you like, you just have to specify the port in the IPXNET command, ie.
Likewise the client will have to specify the UDP port in their connection string ie.
Any takers?
Here's the deal: I need at least one of you to be behind both a NAT router and a firewall, this will be the client. The one acting a the server, I need to be able to do a UDP port forwarding. The default DOSBox UDP port is 213, however this can easily be set to any port you like, you just have to specify the port in the IPXNET command, ie.
Code: Select all
IPXNET STARTSERVER 2008
Code: Select all
IPXNET CONNECT <server's external IP address> 2008
DOSBOX is really slow
I get out of sync with 3 players in a DOSBOX bloodbath...I'm considering trying to help my friends install NetBios protocol on their network connection so that I don't have to use DOSBOX...VDMS is so much smoother. Even with 2 players on DOSBOX I have choppy gameplay, especially when I'm picking up items and when the other player is in my view.
- Slink
Not to be a dick, but...
- Posts: 1904
- Joined: Mon Aug 16, 2004 04:42 am
- Location: Niagara County, NY
They REALLY need to implement TCP/IP sharing in DOSBox if they haven't already. Blood plays over TCP/IP flawlessly with like 3+ players (without sound) if I run it in WinXP "DOS Prompt" (not in DOSBox). In DOSBox, it runs great with sound, but there's very limited network support, afaik. I've never gotten it to connect via DOSbox, but then I haven't really tried.
For shame, I wither.

Have you tried Hamachi? I'm currently trying to get blood to detect a IPX network by Hamachi. Although I'm having trouble with NetBios...I keep getting an error in COMMIT.EXE "Unable to detect adapter status. Netbios not usable"Slink wrote:They REALLY need to implement TCP/IP sharing in DOSBox if they haven't already. Blood plays over TCP/IP flawlessly with like 3+ players (without sound) if I run it in WinXP "DOS Prompt" (not in DOSBox). In DOSBox, it runs great with sound, but there's very limited network support, afaik. I've never gotten it to connect via DOSbox, but then I haven't really tried.For shame, I wither.
- Slink
Not to be a dick, but...
- Posts: 1904
- Joined: Mon Aug 16, 2004 04:42 am
- Location: Niagara County, NY
I haven't but Dustystix (and others) has successfully. There's a thread about it. Search.Jiero wrote:Have you tried Hamachi? I'm currently trying to get blood to detect a IPX network by Hamachi. Although I'm having trouble with NetBios...I keep getting an error in COMMIT.EXE "Unable to detect adapter status. Netbios not usable"Slink wrote:They REALLY need to implement TCP/IP sharing in DOSBox if they haven't already. Blood plays over TCP/IP flawlessly with like 3+ players (without sound) if I run it in WinXP "DOS Prompt" (not in DOSBox). In DOSBox, it runs great with sound, but there's very limited network support, afaik. I've never gotten it to connect via DOSbox, but then I haven't really tried.For shame, I wither.
