Blood 2 waypointing/triggers

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N0t_mINe
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Blood 2 waypointing/triggers

Post by N0t_mINe »

Hello, this is a brief video about triggers an pathoointing in blood2. The labtech starts stationary, runs when player touches a trigger, then switches to walking animation after another trigger near the tree.

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N0t_mINe
Acolyte
Posts: 637
Joined: Wed Nov 30, 2011 05:35 am
Location: LURKERS DON'T DRAMA.

Re: Blood 2 waypointing/triggers

Post by N0t_mINe »

Hi, a slight update from 2024.

Doors and transparencies now work.

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