Happy New Year Willis! Thanks for posting.
Willis wrote:I honestly think they would do a better job of keeping an 'open' version than Jace would. I'm not sure who's 'image' of the game would be better however.
Personally, out of all the options, I still would favour a straight source code release to any remake.
Willis wrote:Jace hasn't worked at Monolith in ages. He moved to Warner Brothers Interactive Entertainment in 2003 when WB acquired Monolith, but left in 2007 to start and HD film company which hosts his gamer targeted web show, The Jace Hall Show, which is focused on gaming popular culture.
You will have to forgive dosgamer000 here. He is a very nice guy, but to him a lot of the last decade really did not happen. I kind of envy him for it, actually.
Willis wrote:I also really don't know what would come of a remake at a professional level at this point either. Part of the charm of a lot of games from the early to mid 90s was that they had small teams with more freedom, which is a far cry from today's development for major titles.
Which I is why I mostly play indie games these days, that and my previously stated aversion to DRM. There is still a lacking of properly indie shooter developers out there though, but this is a situation I am hopeful will resolve itself at some point. For now, I am have a whole load of rougelikes, survival horror titles, and physics platformers to get through.