Page 3 of 3

Re: Blood - Extra Crispy for BFS

Posted: Wed Sep 04, 2019 11:45 pm
by N0t_mINe
Anything like an ETA for the beta?

Re: Blood - Extra Crispy for BFS

Posted: Thu Sep 05, 2019 04:38 pm
by VGames
I was going for the end of last month but that came and went already. The guy repainting my voxels is making good ground work on them and I'm adding 2 more fire modes to the spell book. Was gonna leave it at 2 but I just couldn't. I'm shooting for this month sometimes. Not gonna say when exactly.

Re: Blood - Extra Crispy for BFS

Posted: Thu Sep 05, 2019 08:25 pm
by N0t_mINe
"...I'm adding 2 more fire modes to the spell book. Was gonna leave it at 2 but I just couldn't."


👍👍👍👍😄

Re: Blood - Extra Crispy for BFS

Posted: Thu Sep 19, 2019 04:28 am
by N0t_mINe
EVGA now has underwater blood fx😀 :gargoyle:

Re: Blood - Extra Crispy for BFS

Posted: Thu Sep 26, 2019 02:00 am
by VGames
The open beta has started. Head to ModDB to check it out!

https://www.moddb.com/mods/blood-extra-crispy

Re: Blood - Extra Crispy for BFS

Posted: Thu Sep 26, 2019 12:06 pm
by N0t_mINe
A most splendid addition to my growing collection!
Thx! Now if only the spam bots would give it a rest.


:gargoyle:

Re: Blood - Extra Crispy for BFS

Posted: Thu Sep 26, 2019 04:08 pm
by VGames
For real.

Re: Blood - Extra Crispy for BFS

Posted: Thu Sep 26, 2019 05:04 pm
by N0t_mINe
:gargoyle:

Re: Blood - Extra Crispy for BFS

Posted: Thu Sep 26, 2019 10:35 pm
by Tchernobog
And you guys are not even the ones who have had to delete them. :drinkblood:

Re: Blood - Extra Crispy for BFS

Posted: Fri Sep 27, 2019 12:52 am
by VGames
Well you are the ruler of this world so... get to ruling.

Re: Blood - Extra Crispy for BFS

Posted: Fri Sep 27, 2019 03:04 am
by N0t_mINe
:lol:

Re: Blood - Extra Crispy for BFS

Posted: Sat Sep 28, 2019 03:34 am
by VGames
List of stuff done for tomorrow's patch:
Fixed the weapon positions on weapon select keys for easier access:
1 = pitchfork
2 = duel flare guns if you have it, if not it goes to single flare gun.
3 = Dual Sawed off, Trenchgun, sawed off
4 = dual tommy, tommy
5 = napalmLauncher, spray can
6 = tnt, proxy, remote
7 = gatlingun
8 = telsa
9= staff
0 = grimoire, voodoo
Added a better installation process that also allows BEC to work with custom addons and map packs.
Added better tracer sprites.
Removed the ability to autoreload weapons by switching weapons.
Reduced the recoil for the Gatling Gun fire modes.
Reduced the spread for the Gatling Gun fire modes.
Gatling Gun loads up rounds faster for the volley shotgun-like fire mode.
Increased the pickup radius for tossing back dynamite thrown by Cultists.
Ammo for the Voodoo Doll or the Life Leech will not regenerate unless you own the weapons.
Allied Zombies will now lose the Voodoo Doll symbol above their heads when killed by the Voodoo Doll.
Made damage resistance even higher when in Demon Mode to compensate for higher difficulties.
You can now use the Purge and Knife melee attacks with the Blasphemous Canisters (Dual Revolvers) when underwater.
Life Leech does not give the player health when hitting non living objects.
Life Leech melee animation speed has been increased.
Dead Bodies take a little less damage to gib.
Fixed severed Zombie Heads not spurting blood as they should out of water and in water.
Reduced the chance for blood to make splatting sound effects.
Trench Gun reloading speed has been increased.
Canceling the Trench Gun's reloading process will now raise the gun back up to immediately shoot it.
Tommygun bullets for both ADS and non-ADS modes, not the sweeping left to right fire mode bullets, have had a 2 point increase to their damage output.
Napalm Launcher charging speed has been increased.
Flamethrower fire stream impact damage has been doubled.
Demons spawned by the Grimoire throw fireballs at much longer distances.
Demons spawned by the Grimoire have much better aim when throwing frieballs.
Demons no longer try to attack pest like enemies (tiny Calebs, rats, hands, little spiders, bats, etc.)

Re: Blood - Extra Crispy for BFS

Posted: Sat Sep 28, 2019 09:01 pm
by VGames
Version 0.2 is LIVE!!!

Re: Blood - Extra Crispy for BFS

Posted: Sun Jan 16, 2022 09:17 pm
by VGames
Haven't been here in a while. Hope everybody is still doing well.

1.0 of the mod is available now. I had a nice trailer made for it too. Check it out.

https://www.youtube.com/watch?v=d5_BB_QdY-I

Re: Blood - Extra Crispy for BFS

Posted: Wed Jan 19, 2022 03:44 pm
by I Live...AGAIN
That is one heck of a trailer!! Great job!

I almost feel as if I played it already watching it :D