Remake of cultic add-on started

Discuss and hash out the Blood universe here.

Moderator: General Discussion Moderators

Blood of Nightmares
Zealot
Posts: 174
Joined: Wed Nov 23, 2005 07:56 pm

Post by Blood of Nightmares »

....
Last edited by Blood of Nightmares on Wed Jul 14, 2010 12:47 am, edited 2 times in total.
User avatar
DustyStyx
2D Artist
Posts: 2038
Joined: Wed Aug 11, 2004 02:12 am
Location: Salt Lake
Contact:

Post by DustyStyx »

Yes, I know why people want to do it, it's fun to run around with all their favorite weapons from the various games. And if they they have the desire and the know-how to pull it off properly even better! Unfortunately, in many cases, it breaches copyright, and that's where the problem lies.

There's a trick to building a vWep that can resemble the original, but still keep autonomy. This is why we have a shotgun as a stock weapon in 3D shooters. If it's based on a real world item, it seems that object can be reproduced without much issue, so long as it's different enough from everything else out there.

I'm not sure about weapons created just for a game, it might be classified as a sculpture, or maybe a painting, depending on if it was done in 2D or 3D. I really have no clue. It's one of those things to call up a lawyer and get a free consolation about.

So,
A newly modeled fire axe, no problem.
A generic assault rifle that looks like the one in FEAR... find the real world gun that it is based on and make a model of that, problem solved.
User avatar
Tchernobog
Tchernobog's Love Child
Posts: 1345
Joined: Tue May 27, 2008 07:30 am
Location: Rural Alberta, Canada
Contact:

Post by Tchernobog »

Considering the weapons in question were taken from screenshots of YouTube videos, he could probably get a better and legal effect by going to, say, Wikimedia Commons and finding appropriate images of Axes or Assault Rifles. Do a little magic in Photoshop or The GIMP and Voila! Perfectly legal and usable Weapons sprites!

And that could apply to so much more to. Keep in mind the Doom sprites were done in a somewhat similar manner to this as well.
rein08
Rat
Posts: 3
Joined: Sun Jul 11, 2010 04:05 am

Post by rein08 »

Your work has been improving!
Your creativity has gone a lot bigger!
Goodluck
LifeKILLED
Axe Zombie
Posts: 36
Joined: Tue Jun 13, 2006 10:23 am
Contact:

Re: Remake of cultic add-on started

Post by LifeKILLED »

Hello!

Sorry if you waiting... I'm freeze work for any time but now i've continued to make add-on S.E.C.T.

Now i'm working under making better and pretty maps and multi-ending story. There was a chooses: to save world from nuclear war, save family, save soldiers and save friends. All of chooses player can make in gameplay. To release this, i'm create 10 individual maps and 5 copies of maps to make multi-ending (in one episode). All leaves of story was 9 and 10 maps long.
User avatar
I Live...AGAIN
Cabal member
Posts: 808
Joined: Fri Aug 13, 2004 05:33 am
Location: Detroit
Contact:

Re: Remake of cultic add-on started

Post by I Live...AGAIN »

Great! I cant wait to see.
Post Reply