Movies&Music

Discuss and hash out the Blood universe here.

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RedFanatic
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Movies&Music

Post by RedFanatic »

can't seem to get the midi music or the cut scene's sound tracks to
work in Blood any tricks in the VDM config i'm missing?
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oBe
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Post by oBe »

Try adding -nocd to the command line. This disables cd music and thereby enabling the midi music.

As for the cutscenes, check yer in inifile and see if there a ";" in front of the lines regarding the cutscene's location. Also check if their location is correct.
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RedFanatic
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Post by RedFanatic »

You Rock oBe 8) thanks for some reason the ini file had lost where
the film's wav file was :roll: and the ; where all over the place.

all sorted now though full screen, full sound, Bloody good films :evillaugh:
Krypto
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Post by Krypto »

I run Blood in 800x640 with Midi Music, Full Sound, Movies (except startup ones) and Mouse + Keyboard 8)
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oBe
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Post by oBe »

Show Off :P

Well, with vdm and the vgafix you can play it in 1280x1024.

And with a good DosBox setup you can play it in 800x600 as well without lagging and it feels alot more natural too.

Needless to say, I can do both :P
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Post by Krypto »

But how come if i try to play it in 1024x768 with vdm and vgafix i get slowdown and it goes jerky :evil: do i need a better computer?

Specs:

AMD 900 mhz
256 Ram
Nvidea mx 440, 64 Mb Graphics Card
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RedFanatic
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Post by RedFanatic »

:shock: OMFG :shock: 800 600 Blood i must have it is vgafix and vdm
all you need??????????????
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RedFanatic
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Post by RedFanatic »

Ode to Joy
" la la
La la la la laa lala
la la la la
la la"


I'm actually running 1280x1024 Blood :D :D :) :) :D :D this forum
rocks like nothing has ever rocked!!!
Krypto
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Post by Krypto »

Lucky boy you are.. :evil: :gargoyle:
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Necrosis
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Post by Necrosis »

I think I've been running mine in 1600x1200 for a while now. 0_o
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boss429
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Post by boss429 »

aren't the sprites streched if you run it on a resolution other than 320x200 or 640x400? 1280x800 could work but I don't think it exists.
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scar3crow
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Post by scar3crow »

As long as the resolution is 4x3 I dont see any problem occuring, I run Doom in 1600x1200 with ZDoom...
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RedFanatic
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Post by RedFanatic »

i just go by whats offerd by the game if they thought it would work then
i trust em, plus once you get above 1000 pixels what more do you need?
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Gila
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Post by Gila »

there is no real point in running build games in resolutions higher than 640x400 which is the perfect x2 of 320x200 and games were made for these resolutions in mind. playing in 640x480 will get you not pixel perfect 2d sprites (menus and hud stuff) and ideal resolution would be 1280x800 but only for redneck rampage games since they have textures twice as big.
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Post by Krypto »

I find it kind of funny how Blood had a video menu that let you go up to 1600x1200 (For an old Dos Game, could you even get monitors that supported that in those days? :lol:) kind of makes me wonder if they put it in so that it would look nicer then Duke Nukem/Shadow Warrior :evillaugh: all joking aside, Looks much nicer at higher.
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