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Re: How Many People Are Needed to Finish TRANSFUSION?

Posted: Tue May 08, 2012 05:56 pm
by N0t_mINe
If you go through the existing files you'll find quite a few multiplayer maps, including mp versions of EP1. There is a working bot game. The net code works but is in terrible shape. There are no single player AI or maps. Coders, Modelers and mappers are all welcome.

Re: How Many People Are Needed to Finish TRANSFUSION?

Posted: Tue May 08, 2012 09:27 pm
by Tchernobog
Basically, if you see something you can work on in the source files, go for it. :wink:

Re: How Many People Are Needed to Finish TRANSFUSION?

Posted: Tue May 08, 2012 11:43 pm
by RedDaemonfox
@Tchernobog

I will do so. Also, I like the Blood Wiki a lot. As a kid it was a game I watched my father play and I really think of it as a great game.

@Not mine
When you say net code do you mean the network code? I played a game of Transfusion with a friend of mine today on the campus PCs, and it ran like a charm.

@Thread
Since I'm a Mac user I might grad the latest code (Is there an SVN or is SF the latest code?) and compile a mac binary. This gives me incentive for a summer prpject while I'm not in college, maybe I will be able to contribute to the project a bit. I'm not particularly skilled in anything but I will have a go with it I guess...

Re: How Many People Are Needed to Finish TRANSFUSION?

Posted: Wed May 09, 2012 01:52 am
by Tchernobog
Sounds like a plan. You should find what you need here I think:
http://blood.sourceforge.net/

Personally, I would just like what we have now on a new version of DarkPlaces so the sound would work better on Linux, for instance. :)

And thanks for the compliment to the Wiki.