What I am working on (renamed)
I added transparentcy to the flame of V_lighter:
http://www.freewebs.com/fixxxer575/index.htm
http://www.freewebs.com/fixxxer575/index.htm
Sure, you can add any of my skins to the pile'o'skins.Cruaich wrote:pile'o'skins = transfusion/basetf/models/world/
Well, I was thinking a little shadow under the nob on the lid, maybe a little corigation on so it's not so flat as well. Also matching up where the jar edges come togeather.
I'll work on the jar skin.
I added more detail to the lid of jar1 and I matched up where the jar edges come togiether. I also added transparentcy.
Get it here:
http://www.freewebs.com/fixxxer575/index.htm
I think I'll work on a skin for leg1.
Get it here:
http://www.freewebs.com/fixxxer575/index.htm
I think I'll work on a skin for leg1.
It's been quiet around here...
I'm working on a texture for leg1 here it is so far:
http://www.freewebs.com/fixxxer575/index.htm
tell me what you think.
I'm working on a texture for leg1 here it is so far:
http://www.freewebs.com/fixxxer575/index.htm
tell me what you think.
I updated the Leg1 skin:
Get it here:
http://www.freewebs.com/fixxxer575/index.htm
Any suggestions on the skin?
Get it here:
http://www.freewebs.com/fixxxer575/index.htm
Any suggestions on the skin?
Is it possible to make spheremapped textures with the DarkPlaces engine? How would I do this?
(spheremapped textures are textures that give the illusion of being reflective, they are also known as chrome textures. The texture moves as you look at it from different angles.)
What other textures are left to do? Have they all been covered?
(spheremapped textures are textures that give the illusion of being reflective, they are also known as chrome textures. The texture moves as you look at it from different angles.)
What other textures are left to do? Have they all been covered?
I didn't mean I was going to us sphere mapping for leg1 (legs don't need to be shinny ) I was going to use sphere mapping for the glass of my brain jar.)))000((( wrote:Ermmmm.... that would be kool for the blood effect - I think it will make it all look better... Also, bumpmaps...
Does anyone know how to make bumpmaps?