So yeah...
tile0679
... do you need help sourting the tiles? Most OS's have a thumbnail folder view if you set it up right. PSP has a folder browsing option too.
On the excel sheet I sent you a link to there should be a corrosponding tile number for instance "(075)Glass Jar" should be tile0075
Do you need help extracting the tiles? We have some reBuild tools that can do it all in a wack.
Just download the this zip file extract the three files to some directory, copy your blood tile???.art files into the same directory and run the bat file. You'll probalby want to manualy rename your CPART??.AR_ to .art, but copy thoes over as well if you have One Unit Whole Blood 1.21
... do you need help sourting the tiles? Most OS's have a thumbnail folder view if you set it up right. PSP has a folder browsing option too.
On the excel sheet I sent you a link to there should be a corrosponding tile number for instance "(075)Glass Jar" should be tile0075
Do you need help extracting the tiles? We have some reBuild tools that can do it all in a wack.
Just download the this zip file extract the three files to some directory, copy your blood tile???.art files into the same directory and run the bat file. You'll probalby want to manualy rename your CPART??.AR_ to .art, but copy thoes over as well if you have One Unit Whole Blood 1.21
Hehe, no need. I know my way around the Blood tools. It's just that at 1024x768 the preview function means nothing for those small sprites. I do need to organise a little though. I've got 2 different versions of Blood installed with everything extracted, hundereds of psds for the fan art thread, transfusion models and skins, and some other stuff.
Actually this sprite is one I found. But again, the model isn't exactly a copy and due to some horizontal mirroring some of the shading had to go. Otherwise top and bottom of a spherical piece were dark. Also structure didn't work out due to stretching.But I'll see if I can revisit it somewhat.
Actually this sprite is one I found. But again, the model isn't exactly a copy and due to some horizontal mirroring some of the shading had to go. Otherwise top and bottom of a spherical piece were dark. Also structure didn't work out due to stretching.But I'll see if I can revisit it somewhat.
Yes, well, the glass/cup thing should be slightly transparant ingame. Other than that I have no idea how else I'd make it look more like a glass. I'm truely sorry, if someone wants to redo it, be my guest. I tried but don't want to spend a week finetuning such a small piece of scenery.
Demons are off limits for me as I just started skinning a week ago.
Also, most of these skins are either 1024x1024 or 2048x2048 whereas ingame they'll be 128x128 or 256x256, so they'll probably look a bit different in game.
And what's wrong with the torch?
Demons are off limits for me as I just started skinning a week ago.
Also, most of these skins are either 1024x1024 or 2048x2048 whereas ingame they'll be 128x128 or 256x256, so they'll probably look a bit different in game.
And what's wrong with the torch?
Last edited by oBe on Thu Sep 01, 2005 12:23 am, edited 1 time in total.