Transfusion Needs Single Player Update

Want to see something included in the game? Let us know here.

Moderator: General Discussion Moderators

User avatar
Bubble Wrap Man
*not Canadian*
Posts: 1242
Joined: Thu Jul 21, 2005 01:38 am
Location: In The Flesh

Post by Necrosis »

Now, I wasn't messing with settings (at all), but it just occured to me, E3M1 was running at like 10fps for me. Prolly just all those damn innocents.
User avatar
Posts: 386
Joined: Mon Aug 08, 2005 06:22 pm

Post by scar3crow »

Im just curious as to how you would know what a pregnant and superdrunk yak moves like...

Yeah, after all the content is in it will be a good idea to just comb through and touch things up - little things like the gate leading to the funeral home proper should be brush grouped into 2 seperate encompassing clip brushes with door tags, that way as far as the collision is concerned, that intricate gate is a solid surface when it comes to player movement. I only mention this because last night I was fooling around in TFn and on opening the gate, it started pushing me towards the wall because the central vertical bar had "caught me".

But yeah, TFn is looking quite good thus far, it is just slow moving because it is entirely on a volunteer basis that the work gets done.
User avatar
Posts: 333
Joined: Sun Jul 03, 2005 07:56 pm
Location: Sweden / Malmö

Post by Caleb_2k »

"you move like a pregnant Yak" - Lo Wang, Shadow Warrior
now lets make it drink a full beerkeg and let it walk away. and there you have it :evillaugh:
Axe Zombie
Posts: 23
Joined: Sun Aug 15, 2004 05:06 am
Location: point away from face and fire

Post by hund_ »

i dont know who in the hell owns the rights to blood anymore and i doubt who does knows that do 8)

try psyren's ... einfo.html
Posts: 1
Joined: Sat Dec 11, 2010 03:37 pm
Location: Greenville, SC

Re: Transfusion Needs Single Player Update

Post by socialcharlotte »

Agreed a single player update of the classic blood would be great, and classic graphcs too.
Post Reply