Search found 34 matches
- Sun Apr 13, 2014 03:02 am
- Forum: Blood Bath
- Topic: GameSpy Master Server List
- Replies: 18
- Views: 33458
Re: GameSpy Master Server List
Well then, effective 31 May 2014, GameSpy has promised to cease all services, for real this time. Good news: Blood II works with OpenSpy instead! Bad news: OpenSpy status pages are broken. There should be at least one server listed here: http://bobzent.info/osstatusget.php?game=blood2 Ironically, Ga...
- Sat Jan 11, 2014 04:49 am
- Forum: Blood Bath
- Topic: GameSpy Master Server List
- Replies: 18
- Views: 33458
Re: GameSpy Master Server List
The deal is that a bunch of disreputable news sites spread a patently false rumor. The truly astounding thing is how some people continue to believe the rumor to this day.
Meanwhile for over 16 years GameSpy has operated the most reliable master server in history.
Meanwhile for over 16 years GameSpy has operated the most reliable master server in history.
- Sun Nov 03, 2013 03:00 am
- Forum: Blood Bath
- Topic: GameSpy Master Server List
- Replies: 18
- Views: 33458
GameSpy Master Server List
What's the deal with the GameSpy master server these days? Apparently GameSpy's New Owners Begin Disabling Multiplayer Without Warning eleven months ago. So multiplayer is allegedly disabled and server browsing doesn't work in-game. I didn't even notice! because: Game servers still register with Gam...
- Tue Oct 29, 2013 02:16 am
- Forum: Blood Bath
- Topic: How about a Bloodbath on Halloween?
- Replies: 51
- Views: 74546
Re: How about a Bloodbath on Halloween?
Does anyone play ... Transfusion?
Never mind.
Code: Select all
$ if egrep -q ':26000 +[^0]/' qstat.log ; then echo yes ; fi
yes
- Tue Jul 30, 2013 11:22 pm
- Forum: Transfusion Discussion
- Topic: Enabling new TFn hud outside TFn?
- Replies: 7
- Views: 21074
- Mon Jul 29, 2013 02:57 am
- Forum: Transfusion Discussion
- Topic: Enabling new TFn hud outside TFn?
- Replies: 7
- Views: 21074
Re:
The code is completely engine side at this point, and is not in CVS. Its not in CVS for two reasons. 1) It's still incomplete, and 2), its not properly merged (and currently somewhat broken). Also, there is debate about scrapping it out for a csqc version once csqc is ready. It is fully activated b...
- Mon Jul 29, 2013 02:18 am
- Forum: Beta Discussion
- Topic: Map loading problem
- Replies: 6
- Views: 17711
Re: Map loading problem
See, this is why we need the engine source, to get Transfusion running on DarkPlaces 2013 instead of DarkPlaces 2007.
- Sat Jul 27, 2013 06:08 am
- Forum: Programming Discussion
- Topic: Insta-Brink, headless corpses, muzzle flashes akimbo
- Replies: 16
- Views: 32513
Re: Insta-Brink, headless corpses, muzzle flashes akimbo
Update:
- Avoid crashing the entire QuakeC VM when dead player sends impulse to server.
- Fri Jul 26, 2013 05:34 am
- Forum: Programming Discussion
- Topic: Insta-Brink, headless corpses, muzzle flashes akimbo
- Replies: 16
- Views: 32513
Re: Insta-Brink, headless corpses, muzzle flashes akimbo
Update:
- Detonator remotes no longer cause negative ammo bug.
- Avoid crashing the entire QuakeC VM when player blows off own hand with TNT.
- Thu Jul 25, 2013 07:29 am
- Forum: Programming Discussion
- Topic: Insta-Brink, headless corpses, muzzle flashes akimbo
- Replies: 16
- Views: 32513
Re: Insta-Brink, headless corpses, muzzle flashes akimbo
Update:
- Remote detonators are still useful with zero ammo if bombs are dropped.
- Dropped TNT bundles no longer cause negative ammo bug in other weapons.
- Wed Jul 24, 2013 05:58 am
- Forum: Programming Discussion
- Topic: Insta-Brink, headless corpses, muzzle flashes akimbo
- Replies: 16
- Views: 32513
Re: Insta-Brink, headless corpses, muzzle flashes akimbo
Bugfix: my fault, wrong field.
- Wed Jul 24, 2013 03:31 am
- Forum: Programming Discussion
- Topic: Insta-Brink, headless corpses, muzzle flashes akimbo
- Replies: 16
- Views: 32513
Re: Insta-Brink, headless corpses, muzzle flashes akimbo
Update:
- Frags earned are awarded to the deserving owners of TNT bundles, remote detonators, and spray cans.
- Wed Jul 24, 2013 02:15 am
- Forum: Programming Discussion
- Topic: Insta-Brink, headless corpses, muzzle flashes akimbo
- Replies: 16
- Views: 32513
Re: Insta-Brink, headless corpses, muzzle flashes akimbo
I tried to connect with the latest TF client but can only see the map skybox. I'm assuming those code changes need to be client side also? Sorry I'm only a mapper so I don't know how to apply those changes. I am using TF client 1.05 beta 2. I'll try with 1.01 tonight. No client side changes are nec...
- Tue Jul 23, 2013 03:15 am
- Forum: Programming Discussion
- Topic: Insta-Brink, headless corpses, muzzle flashes akimbo
- Replies: 16
- Views: 32513
Re: Insta-Brink, headless corpses, muzzle flashes akimbo
Update to give the Brink Of Death a sense of urgent peril as described in the Blood manual, because returning to life after waiting patiently for 15 seconds is dull, and Transfusion needs more frantic spacebar hammering: Heads always fall off if players are killed while on the Brink Of Death. If no...
- Sun Jul 21, 2013 04:59 am
- Forum: Programming Discussion
- Topic: Insta-Brink, headless corpses, muzzle flashes akimbo
- Replies: 16
- Views: 32513
Re: Insta-Brink, headless corpses, muzzle flashes akimbo
Don't tempt me to take my server and go home. It's an unrewarding job and nobody has to do it.N0t_mINe wrote:Keep code cleaning, or you'll never see this can of ravioli again!
Update:
- Headless corpses can be gibbed.