Search found 284 matches

by Dimebog
Sun Jul 23, 2006 06:23 pm
Forum: Suggestions
Topic: Stiking With Gasoline Rockets Are We?
Replies: 36
Views: 68861

Yeah, and recipes that I posted aren't even for making REAL naplam. This quickie home-made version is not as destructive because 50% of mass or more will not be incinerable, and melt styrofoam will remain (burying quite well in the flesh, actually)... If you would want some really cool stuff, put so...
by Dimebog
Sat Jul 22, 2006 09:53 pm
Forum: Showcase
Topic: Blood theme remix
Replies: 19
Views: 40808

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Dimebog does not like his threads resurrected.
by Dimebog
Sat Jul 22, 2006 08:00 pm
Forum: Showcase
Topic: Retexturing
Replies: 85
Views: 152165

Some good stuff here. I'll make a suggestion about that other staindglass texture (the final one): http://www.rapineau.perso.cegetel.net/transfusion/textures/tile0265_2.png I think that it actually could be very good and acceptable if only the ripples weren't so tiny. Try experimenting the ripple ef...
by Dimebog
Sat Jul 22, 2006 06:56 pm
Forum: Suggestions
Topic: Stiking With Gasoline Rockets Are We?
Replies: 36
Views: 68861

Why? Does the pollicy of this forum prohibit posting such?
by Dimebog
Sat Jul 22, 2006 06:44 pm
Forum: Showcase
Topic: Blood theme remix
Replies: 19
Views: 40808

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Dimebog does not like his threads resurrected.
by Dimebog
Sat Jul 22, 2006 03:55 pm
Forum: Showcase
Topic: Blood theme remix
Replies: 19
Views: 40808

Blood theme remix

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Dimebog does not like his threads resurrected.
by Dimebog
Sat Jul 22, 2006 03:45 pm
Forum: Showcase
Topic: ...and now for something completely different
Replies: 18
Views: 38889

I got your pm. Thanx!

I'm now posting a remix of Blood theme that I did in showcase thread root, and later I`ll see if I can convert it using your tool (when I said "your tool", I actually meant "your software", and not the TOOL). :!: lol
by Dimebog
Sat Jul 22, 2006 09:18 am
Forum: Showcase
Topic: ...and now for something completely different
Replies: 18
Views: 38889

Re: ...and now for something completely different

So I know I should've been doing gibskins, but the point of having exams are doing stuff you're not supposed to do. :wink: http://obe.deathmask.net/oBe-MallOfTheDub.ogg http://obe.deathmask.net/oBe-Trailer.ogg Warning: No-one likes my music so don't be surprised afterwards. :D Oh great work dude! I...
by Dimebog
Fri Jul 21, 2006 10:46 pm
Forum: Suggestions
Topic: Stiking With Gasoline Rockets Are We?
Replies: 36
Views: 68861

Napalm (Standard) Description: Simple, simple, simple... and better performing than most. Materials: Undissolvable (gasoline won't dissolve them) containers (Glass pilot jars, pop cans, and 1-gallon paint cans are your best bet), ample amount of gasoline, and compressed-sphere styrofoam (little sph...
by Dimebog
Fri Jul 21, 2006 08:51 pm
Forum: Suggestions
Topic: A newbie greets you and makes two suggestions
Replies: 6
Views: 18520

Hey, thanks for considering that. :D You seem like realy great guys. I mean that kind of interaction between development team and gamers is just amazing. I can understand the relation between movement smoothing and inertia in the example he's making. Having no inertia (such as having sv_friction at ...
by Dimebog
Wed Jul 19, 2006 10:56 am
Forum: Suggestions
Topic: BLOOD 3: INNER CARNAGE
Replies: 2
Views: 13210

@Cruaich I must say that the idea sounds interesting, so if you ever deciede to write the story for Transfusion 3, consider this document, written by mister H.P. Lovecraft himself: http://www.savefile.com/files/3826709 I use those canons every time I write horror fiction (which is my hobby). Note th...
by Dimebog
Tue Jul 18, 2006 06:58 pm
Forum: Suggestions
Topic: A newbie greets you and makes two suggestions
Replies: 6
Views: 18520

CheapAlert wrote:cl_bob 0
Thanx, but I did not mind bobbing. What bugs me is swaying (leaning left and right when I strife). And movement smoothing (inertion).
by Dimebog
Tue Jul 18, 2006 04:22 pm
Forum: Suggestions
Topic: A newbie greets you and makes two suggestions
Replies: 6
Views: 18520

Sorry for replying to my own post. Does one of these cvars perhaps has something to do with the swaying? cvar_t cl_yawspeed = {CVAR_SAVE, "cl_yawspeed","140"}; cvar_t cl_pitchspeed = {CVAR_SAVE, "cl_pitchspeed","150"}; Or maybe this piece of code: void CL_Adju...
by Dimebog
Tue Jul 18, 2006 03:17 pm
Forum: Suggestions
Topic: A newbie greets you and makes two suggestions
Replies: 6
Views: 18520

A newbie greets you and makes two suggestions

Hello, I`m from Serbia, and am a great fan of Blood. Offcourse one of my greatest dreams is to live to see JfBlood (I hope this does not trigger a stream of bad reactions), but, since it is not likely that I will, Transfusion will have to do (all hail Transfusion). After all, Transfusion is the best...