Search found 548 matches

by leileilol
Fri Nov 16, 2007 06:19 pm
Forum: General Blood
Topic: A Blood related song I found on modarchive.org
Replies: 6
Views: 7980

Slink wrote:How the silly f*** did you come across that? :)
Wee, asking questions that have been answered since post #1. Siegler would be proud.
by leileilol
Mon Nov 12, 2007 10:50 pm
Forum: General Gaming
Topic: Buggiest game ever?
Replies: 51
Views: 54928

Necrosis wrote:I remembered another one.

The PC port of Super Street Fighter 2 Turbo that crashes every 5 minutes and has many other monumentally horrible glitches.
It was a much better port than the Super Street Fighter 2 port that came half a year later. SNES graphics stretched to 320x200 = uuugh.
by leileilol
Sun Nov 11, 2007 07:55 pm
Forum: Suggestions
Topic: Server-side suggestion
Replies: 1
Views: 11134

just use the -dedicated # parameter, # being the number of players
by leileilol
Sun Nov 11, 2007 07:55 pm
Forum: Suggestions
Topic: Win98 support
Replies: 1
Views: 10953

zuh? Darkplaces isn't going to drop 9x support anytime soon and it's not feasible to go for either. You can still play it on ol' 95a even.
by leileilol
Fri Nov 09, 2007 12:18 pm
Forum: General Gaming
Topic: Buggiest game ever?
Replies: 51
Views: 54928

Were you playing coop more often then not or was it straight up Bloodbath? We would do Bloodbath for the most part. Was a coop game, I also remember it happening on the Altar of Stone right at the point where stuff shakes and caleb talks. This was in 97, every machine was well over 100mhz and had 3...
by leileilol
Thu Nov 08, 2007 10:28 pm
Forum: General Gaming
Topic: Buggiest game ever?
Replies: 51
Views: 54928

mmm reloading save games and the death anim replays


mmmm static flame bursts that won't go away



mmmmmm out of sync issues even with 2 players on ipx


p100mhz, 32mb, sb16
by leileilol
Thu Nov 08, 2007 01:35 pm
Forum: General Gaming
Topic: Buggiest game ever?
Replies: 51
Views: 54928

DustyStyx wrote: Blood's bugs really only show because we keep running it on software/hardware that it wasn't designed for.
it's buggy on the intended target machine too.
by leileilol
Wed Nov 07, 2007 07:30 pm
Forum: General Gaming
Topic: Buggiest game ever?
Replies: 51
Views: 54928

Blood
by leileilol
Wed Nov 07, 2007 07:28 pm
Forum: General Blood
Topic: Black spiders?
Replies: 66
Views: 57354

seconding gila, yeah i mean ffs all in all it's just a horror inspired video game it's not a religion or your brother. Reinforcing ego just to settle what was cut and what was not on a game you didn't develop is just damn ridiculous. You know no more than anyone else outside of Monolith knows. http:...
by leileilol
Tue Nov 06, 2007 07:04 am
Forum: General Blood
Topic: Strange But True
Replies: 10
Views: 12041

verifiable sources please
by leileilol
Sun Nov 04, 2007 04:21 am
Forum: General Gaming
Topic: Buggiest game ever?
Replies: 51
Views: 54928

battlecruiser 3000
crysis
half-life 2
trespasser
ultima online
by leileilol
Thu Oct 18, 2007 04:33 am
Forum: General Blood
Topic: Dr. Caleb, Some stupid comic.
Replies: 6
Views: 9464

unfunny, as with any 'sprite comic'
by leileilol
Wed Oct 10, 2007 10:52 pm
Forum: General Blood
Topic: Blood is now on modDB
Replies: 6
Views: 6948

Don't forget to use AddonDB for smaller-scale addons like individual single maps and sound packs. The database is shared.
by leileilol
Wed Oct 10, 2007 07:55 pm
Forum: General Blood
Topic: Blood is now on modDB
Replies: 6
Views: 6948

Blood is now on modDB

http://games.moddb.com/301/blood/

NOW GET ADDING, YOUR BLOOD CREATIONS THAT IS
by leileilol
Thu Oct 04, 2007 07:30 pm
Forum: General Blood
Topic: Optimising Blood Midi Performance
Replies: 14
Views: 12362

Microsoft GS Wavetable SW Synth was designed to sound exactly how 99% of old soundcards would using GM settings in games. As if. When I first heard it I thought it sounded like crap,and I continued using my AWE64's synth (which supports GM and GS). Microsoft synth should not EVER be compared to the...