Search found 4 matches
- Mon Apr 12, 2010 07:47 pm
- Forum: General Blood
- Topic: technical question regarding beastvision
- Replies: 3
- Views: 5229
- Mon Apr 12, 2010 01:54 pm
- Forum: Blood Bath
- Topic: patch for team games
- Replies: 0
- Views: 9128
patch for team games
This is a patch for playing team games on no flag maps or custom maps. There was a watermark that covered red team's score
http://www.mediafire.com/?dmi1dmijjqm
extract that to your blood directory and replace tiles0008 with that one.
http://www.mediafire.com/?dmi1dmijjqm
extract that to your blood directory and replace tiles0008 with that one.
- Mon Apr 12, 2010 12:44 pm
- Forum: General Blood
- Topic: technical question regarding beastvision
- Replies: 3
- Views: 5229
technical question regarding beastvision
How does it work? Is there a way i can make the effects of beastvision permanent? (a tweak that'll always make enemies bright) edit: reason i ask is because me, and a few other fellow bloodbath players would like some sort of tweak/hack that has this effect. A similar tweak is used by the older duke...
- Sat Apr 10, 2010 05:30 pm
- Forum: General Blood
- Topic: blood sprite editing question
- Replies: 2
- Views: 4934
blood sprite editing question
Hi, i'm trying to do some blood sprite editing. but i'm completely new to this. What i want to know is, in the original duke3d palette, colors 240-254 are marked as fullbright. Is this the same case with blood? Also, shouldn't i be able to remap one of those colors to something else (ie blue for a b...