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What's Valve up to then?

 
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Tchernobog
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Joined: 27 May 2008
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Location: Farm near Seba Beach, Alberta Canada

PostPosted: Tue Mar 09, 2010 04:41 am    Post subject: What's Valve up to then? Reply with quote

http://www.phoronix.com/scan.php?page=news_item&px=ODA1MA

I have never really liked Valve, but it is nice to see them supporting OpenGL now. Also of interest is them switching over to the free software WebKit for Steam. Who knows, if they ever decide to go fully cross-platform I may just have to change my opinion of them. What do you all think?
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Slink
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Joined: 16 Aug 2004
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Location: Niagara County, NY

PostPosted: Tue Mar 09, 2010 05:12 am    Post subject: Reply with quote

All I can think is "OH SNAP, Mac's gonna get mainstream gaming support... ;-P it could be the start of another revolution in PC gaming (if I want to sound like a nerd)."
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Tchernobog
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Joined: 27 May 2008
Posts: 223
Location: Farm near Seba Beach, Alberta Canada

PostPosted: Tue Mar 09, 2010 07:08 am    Post subject: Reply with quote

Well, they already do have plenty of big names studios going for them such as id and Blizzard, hell, even plenty of Microsoft Game studios properties end up on the Mac. So, I do not think this will change the stakes that much for them. Though Steam being ported in particular is a big win for them, this is more of a win for cross platform development in general than it is even for the Mac

For example, RWS has already promised Postal III on Mac and Linux, and this move certainly helps them a hell of a lot since they have decided to use Source. This will make cross-platform development for Source licensees even more attractive. And it also adds to the list of OpenGL supporters. All very good there. Even if they do not do as I hope and port to my own chosen platform, this move stills helps even me in the end.
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