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Darkplaces mapping - where to begin?

 
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Morkulv
Rat


Joined: 03 Feb 2010
Posts: 3
Location: netherlands

PostPosted: Wed Feb 03, 2010 10:37 pm    Post subject: Darkplaces mapping - where to begin? Reply with quote

Hello,

I recently downloaded Darkplaces, and I put the Quake 1 pak-files in the id1 folder and everything works just dandy. However, I would really like to map for the Darkplaces-engine but I canīt seem to find where I should begin. I have experience in Worldcraft/Hammer but Iīve heard that its outdated.

I also heard that GTKradiant is a good editor for Darkplaces, but I donīt know how to use that program or how to set it up. Can anyone help me with this? I would be most thankfull.


Greetings,
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Slink
Not to be a dick, but...


Joined: 16 Aug 2004
Posts: 1834
Location: Niagara County, NY

PostPosted: Thu Feb 04, 2010 01:50 am    Post subject: Reply with quote

Ugh, I'll have to get back to you on this one... :-/
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DustyStyx
2D Artist


Joined: 11 Aug 2004
Posts: 2010
Location: Salt Lake

PostPosted: Thu Feb 04, 2010 02:35 pm    Post subject: Reply with quote

Slink is one of our mappers, so hopefully he can cobble something better together for you, but you could look into GTKRadiant's wikibook:

http://en.wikibooks.org/wiki/GtkRadiant

If you don't have it already, you can download an MSI installer for Windows here:

http://zerowing.idsoftware.com/files/radiant/

Hope that helps
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Morkulv
Rat


Joined: 03 Feb 2010
Posts: 3
Location: netherlands

PostPosted: Thu Feb 04, 2010 03:49 pm    Post subject: Reply with quote

Iīd like to give GtkRadiant a shot, if there are some good tutorials available.

However, does anyone know how to set it up for Darkplaces?

Thanks to the both of you for your quick replies.
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DustyStyx
2D Artist


Joined: 11 Aug 2004
Posts: 2010
Location: Salt Lake

PostPosted: Thu Feb 04, 2010 08:28 pm    Post subject: Reply with quote

You might also try NetRadiant: http://dev.alientrap.org/wiki/7
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PostPosted: Thu Feb 04, 2010 08:46 pm    Post subject: Reply with quote

Sounds good, Iīm downloading it right now!
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Morkulv
Rat


Joined: 03 Feb 2010
Posts: 3
Location: netherlands

PostPosted: Thu Feb 04, 2010 09:29 pm    Post subject: Reply with quote

Ugh... On second thought, I think Iīm gonna delete it again. Its too different from GtkRadiant since tutorials for GtkRadiant donīt apply to it at all, and tutorials for NetRadiant donīt are very rare. Iīm just gonna try regular GtkRadiant instead.
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Slink
Not to be a dick, but...


Joined: 16 Aug 2004
Posts: 1834
Location: Niagara County, NY

PostPosted: Fri Feb 05, 2010 05:53 am    Post subject: Reply with quote

Smile GTKradiant works well for Darkplaces & Transfusion level editing, but I never got very familiar with it. It's probably the best editor to use to for DP/TFn, but I always used VHE (Valve Hammer Editor) because I am VERY familiar with it. Everyone seems to think that GTKr is a much better editor than VHE is, and they seem to be correct.

Exclamation It is best for you to follow some tutorials, and then just play around and learn things one by one. Keystrokes and hotkeys are very good to know/use, so I strongly recommend making use of these as you learn.

Question To set up GTKr for Darkplaces, all you really need to do is add the wads and then an entity file. Predator made a nice little tutorial for setting up GTKr for Transfusion editing. Anybody know where that tut is?
Thanks

-Slink Wink
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