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DustyStyx 2D Artist

Joined: 11 Aug 2004 Posts: 2010 Location: Salt Lake
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Posted: Wed Jul 08, 2009 04:18 am Post subject: DustyStyx' .planfile |
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Seeing how Transfusion's development has come to a halt, I figure I'd start a planfile outlining what I'm currently working on, perhaps the other developers will follow suit.
This will be a locked thread, if you have a comment or suggestion related to the current topic please PM me.
GOAL: Learn a 3D Modeling Program. I've been meaning do this for years now and Blender seems more than capable for our needs, so I think I'll start up with that.
ETA: 1 Month to begin modeling static 3D world models.
Last edited by DustyStyx on Tue Jul 06, 2010 02:36 pm; edited 2 times in total |
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DustyStyx 2D Artist

Joined: 11 Aug 2004 Posts: 2010 Location: Salt Lake
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Posted: Thu Jul 09, 2009 01:59 pm Post subject: |
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I was poking around and found Blender.org hosts a copy of The Official BLENDER 2.3 GUIDE
I have a hard copy of this book (bought it years ago) but it's good to have the additional resource online so I don't have to lug the book around. Blender has changed a little bit between 2.3 and the current 2.4x, but I've been able to follow it so far.
More Blender manuals online: http://wiki.blender.org/index.php/Doc:Manual
Last edited by DustyStyx on Fri Apr 23, 2010 03:35 am; edited 1 time in total |
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DustyStyx 2D Artist

Joined: 11 Aug 2004 Posts: 2010 Location: Salt Lake
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Posted: Tue Jul 28, 2009 02:06 pm Post subject: |
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Blender is coming along well enough. I've been hacking away at it and have started making simple models.
Things I still need to work out:
• Model optimization
• UVMap
• Rotation animation
• md3 export
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DustyStyx 2D Artist

Joined: 11 Aug 2004 Posts: 2010 Location: Salt Lake
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Posted: Mon Jan 04, 2010 05:41 pm Post subject: |
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I've been neglecting Blender for far to long. Some of it has been reluctance on my part to learn one version when a new version is due out soon, but this guy makes it look easy!
http://www.youtube.com/watch?v=zb0ZRnly2RI |
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DustyStyx 2D Artist

Joined: 11 Aug 2004 Posts: 2010 Location: Salt Lake
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Posted: Mon Feb 22, 2010 04:08 pm Post subject: Sketchup to Blender |
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I was poking around the forums at Guild of Writers when I came across a how-to for converting files from Google's Sketchup to Blender.
http://alexvaqp.googlepages.com/sketchupblender
Apparently you can export your Sketchup models to a Collada file (.dae) and then import that .dae file into Blender using a plug-in made by illusoft.com
Sketchup: http://sketchup.google.com/download/
Collada plugin: http://colladablender.sourceforge.net
Not sure how well it all works, but it could be worth looking into.
I suspect you could find something similar for other 3D applications as well. I only bring it up because Sketchup is very easy to model in, although it does get clunky once your model gets fairly detailed. |
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DustyStyx 2D Artist

Joined: 11 Aug 2004 Posts: 2010 Location: Salt Lake
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Posted: Tue Mar 09, 2010 04:20 am Post subject: Kot-in-Action Tutorial: Blender to Darkplaces |
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While looking around for information about the DarkPlaces model format I stumbled on a lengthy tutorial today from Kot-in-Action detailing how to convert Blender files into .DPMs
• Kot-in-Action tutorial
• *Alt Location
Also, leileilol had sent me a few links last year, about getting blender models converted to md3 last year... which I have yet to try.
The scripts can be found on source forge.
• https://svn.sourceforge.net/svnroot/tremx/trunk/blender/ |
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DustyStyx 2D Artist

Joined: 11 Aug 2004 Posts: 2010 Location: Salt Lake
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Posted: Wed Jul 14, 2010 04:34 pm Post subject: Blender 2.5 updates |
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Looks like Blender 2.5 is coming along well. I've been putting off doing much with Blender in general because of the UI changes and worries about stability, but I figure that by the time I actually get used to using the 2.5 alpha, they will have released the final version. So...
For anyone else that's interested in "Blending"
• GraphicAll.org, has the latest Blender SVN builds for download.
• BlenderCookie, has some very nice intro to Blender videos that focus on the 2.5 UI |
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DustyStyx 2D Artist

Joined: 11 Aug 2004 Posts: 2010 Location: Salt Lake
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Posted: Thu Jul 29, 2010 07:27 pm Post subject: Rearrange the Forums |
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| I've been rearranging the forums some. Trying to get things a little more organized, and geared towards production. |
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DustyStyx 2D Artist

Joined: 11 Aug 2004 Posts: 2010 Location: Salt Lake
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DustyStyx 2D Artist

Joined: 11 Aug 2004 Posts: 2010 Location: Salt Lake
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Posted: Mon Aug 02, 2010 08:40 pm Post subject: |
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| Hurray, I found the Blender 2.5 manual. It looks like it is still under development, but not to bad for a start. |
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DustyStyx 2D Artist

Joined: 11 Aug 2004 Posts: 2010 Location: Salt Lake
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Posted: Wed Sep 01, 2010 02:46 pm Post subject: |
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| I've yet to export even a simple cube into a format that DarkPlaces supports from Blender. But I'm not giving up! |
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