Monster Melee Weapons

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Ra_Ra_Gazaa
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Monster Melee Weapons

Post by Ra_Ra_Gazaa » Tue Apr 26, 2005 07:40 pm

What do you think about the monster's melee weapons (such as the axe, the cleaver and the scythe)? Do you think they should be obtainable like the cultist's shotgun and the fanatic's tommy? What effect do you think they might have on Blood's overall weapon choice?

And no, I'm not trying to discard the pitchfork.
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predator
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Post by predator » Tue Apr 26, 2005 08:09 pm

Well, that would be cool of course. Nice idea for a future Transfusion mod.
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frightfan
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Post by frightfan » Wed Apr 27, 2005 01:27 am

I think that sounds pretty cool. Balancing would be important. I think it would be neat to force the player into choice of melee weapon - i.e. : you can either keep the pfork, or drop it to take the axe from the dead zombie.

The axe would deal a more powerful blow, but is heavy, so not as easily wielded. Alt-fire could be a shove to the face of your opponent with the blunt of the axe head.

The cleaver would only be good for very close enemies. Alt-fire would throw the cleaver (you'd be able to pick it up again). Both attacks would deal out lots of location-based damage.

The scythe would... just be f*** AWESOME! hehe. Slashing for primary fire, or a big decapitating swing for an alt-fire.

Let the blood fly! Man, that would be an awesome mod.
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Jon Krazov
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Post by Jon Krazov » Wed Apr 27, 2005 06:59 am

frightfan wrote:I think that sounds pretty cool. Balancing would be important. I think it would be neat to force the player into choice of melee weapon - i.e. : you can either keep the pfork, or drop it to take the axe from the dead zombie.
No, why? If Caleb can handle carrying whole lot of weaponary like shotgun, Tommy gun, napalm launcher, Testla gun etc., what's the difference with one more axe or scythe?
Or at least leave pitchfork - what if I throw cleaver and not get it back? Ehm, fighting with barehands? Or maybe You could pick up more than one cleaver and throw every more than one.
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Hellen
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Post by Hellen » Wed Apr 27, 2005 07:03 am

There is no scythe except for The Scythe from Clive Barker’s Undying. Use primary fire to chop some stupid howler in half, use alt-fire to take his soul away for your own good. Enjoy! Don’t try to recreate this.
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Jon Krazov
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Post by Jon Krazov » Wed Apr 27, 2005 07:20 am

Gosh, I thought that Phantasm had got a scythe... :|
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predator
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Post by predator » Wed Apr 27, 2005 09:24 am

Yes, each phantasm has a scythe.
I agree it would make a very enjoyable weapon. Slow but powerful.
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Willis

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Post by Willis » Wed Apr 27, 2005 09:27 am

frightfan wrote:The axe would deal a more powerful blow, but is heavy, so not as easily wielded. Alt-fire could be a shove to the face of your opponent with the blunt of the axe head.
I liked Alpha's pitchfork alt-fire better heh
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Willis

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Post by Willis » Wed Apr 27, 2005 09:28 am

Jon Krazov wrote:what if I throw cleaver and not get it back? Ehm, fighting with barehands?
I forsee Cruaich backing out of this mod in fear of having to skin more hands 8)
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DustyStyx
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Post by DustyStyx » Wed Apr 27, 2005 02:41 pm

Hands can be fun =]P they just take a long time and they can be a challenge to get the semes to match up correctly.
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Jon Krazov
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Post by Jon Krazov » Wed Apr 27, 2005 03:01 pm

How 'bout throwin a pitchfork? Like with a spear. :twisted: That could be funny.
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predator
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Post by predator » Wed Apr 27, 2005 05:06 pm

Sure, and what would be even better is impaling your enemies with your pitchfork. That would be great - impale them and lift them up in the air.
Then throw them aside, against the wall.

I think we have the base for a great TF mod. :D
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DustyStyx
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Post by DustyStyx » Wed Apr 27, 2005 05:34 pm

Hehe, you guys have been playing to much Devil May Cry
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Jon Krazov
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Post by Jon Krazov » Wed Apr 27, 2005 09:45 pm

No, I just spent too much time with myself only. It corrupts a personality. And You end up hammering a plank to your head with nails. :twisted:
But yeah... impaling sounds good. Groovy.
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Post by Daedalus » Sun May 08, 2005 03:29 pm

I agree with Willis. The Blood Alpha secondary fire of the pitch fork is very realistic and practical.
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