yeah that's itÐædalu§ Ðeathmask wrote:The Impact Hammer?
Monster Melee Weapons
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- frightfan
- Caleb's Bootlicker
- Posts: 57
- Joined: Sat Aug 14, 2004 02:33 am
- Location: Orillia, ON Canada
Why thank ya!Drakan wrote:Frightfan wins.
How I imagine it:
You jab the pfork out hard and fast, sticking the enemy in the midsection. Then you lift the bugger up and heave him over your head. Damage would result from the jab, the lift and the rough landing. Landings can be VERY rough if the victim is thrown far, like over a ledge.
After you jab the victim, you 'pause' (briefly) to brace yourself for the weight, then as you lift them your POV follows the end of the pfork. This pause and change in POV would serve as a balance for this powerful move, since it's always dangerous to take your eyes off the 'playing field'. Balancing this move would be crucial, otherwise it might become too tempting to constantly repeat this alt fire.
The throw can be interrupted by anyone who shoots the attacker during the process. The attacker is then forced to 'let go'.
If there were ragdoll physics involved, it would also just be freakin hilarious!
Re: Monster Melee Weapons
Ra_Ra_Gazaa wrote:What do you think about the monster's melee weapons (such as the axe, the cleaver and the scythe)? Do you think they should be obtainable like the cultist's shotgun and the fanatic's tommy? What effect do you think they might have on Blood's overall weapon choice?
And no, I'm not trying to discard the pitchfork.
Now I know that axe belongs to monster's melee weapons.