WinBlood updated

Discuss and hash out the Blood universe here.

Moderator: General Discussion Moderators

icecoldduke
Axe Zombie
Posts: 28
Joined: Sun Mar 27, 2005 11:25 pm

Post by icecoldduke »

Site is backup : ). I moved it over to my server. http://blood32.sourceforge.net.
User avatar
Willis

Master of the Mask
Lead Programmer

Posts: 872
Joined: Tue Aug 10, 2004 09:28 am
Location: Eau Claire, WI USA
Contact:

Post by Willis »

you're forum is broken with 404 errors fyi.
icecoldduke
Axe Zombie
Posts: 28
Joined: Sun Mar 27, 2005 11:25 pm

Post by icecoldduke »

I have decided to release a NON-FEATURE complete version of MAPEDIT and WinBlood. These builds are NOT-COMPLETE, alot of features have been stripped out(including underwater), and WILL contain alot of bugs that other releases may not have.

This build is designed to test the new RFF file Loading system. As of this build you DO NOT need to extract ANYTHING except for the ART files(which are allready extracted). Install instructions: Download Alpha 4, into a fresh install of One Unit Blood. ANd install the new binaries ontop of it.

Ive included a side project, of a port of MAPEDIT. This version Loads blood files, displays some information about them if you press F5, you can modify the maps. Saving was removed because it's really buggy, and it crashes ALOT in 3D mode in certain areas.

New release comming soon please be paitiant.

http://blood32.sourceforge.net for downloads

------------------

What part gave you 404 errors? It should redirect you to http://24.53.46.229:7756/winblood/
User avatar
Willis

Master of the Mask
Lead Programmer

Posts: 872
Joined: Tue Aug 10, 2004 09:28 am
Location: Eau Claire, WI USA
Contact:

Post by Willis »

icecoldduke wrote:What part gave you 404 errors? It should redirect you to http://24.53.46.229:7756/winblood/
it does in fact forward, but trying to enter any of the forums themselves (not the front page) ends in 404, as well as all the graphics

you need to set your path for phpbb in the administration page.

http://24.53.46.229:7756/winblood/.\phpbb2\index.php is where you have the forum installed (which isn't exactly a net friendly path btw), but your forums home directory is set up as http://24.53.46.229:7756/winblood/ in the admin page.
icecoldduke
Axe Zombie
Posts: 28
Joined: Sun Mar 27, 2005 11:25 pm

Post by icecoldduke »

I can't seem to reduplicate your problem(and I can't find anything that would make the address look like that). Ive had four othr people try it, and it works fine for them.

Onyl thing I can think of is your still runnign the forum that is hosted on sourceforge
User avatar
Willis

Master of the Mask
Lead Programmer

Posts: 872
Joined: Tue Aug 10, 2004 09:28 am
Location: Eau Claire, WI USA
Contact:

Post by Willis »

actually, it appears the problem is with (as I mentioned before) your non-web-friendly link to the forum, the proper link should be http://24.53.46.229:7756/winblood/phpbb2/index.php not /.\phpbb2\index.php
User avatar
Willis

Master of the Mask
Lead Programmer

Posts: 872
Joined: Tue Aug 10, 2004 09:28 am
Location: Eau Claire, WI USA
Contact:

Post by Willis »

revision:
the forum link on the top of the page is right, the one on the left bar is wrong (which is the one I was using)
icecoldduke
Axe Zombie
Posts: 28
Joined: Sun Mar 27, 2005 11:25 pm

Post by icecoldduke »

thats fixed now : )
deekaye

Transfusion models in winblood?

Post by deekaye »

Just a thought, but would the models in transfusion be usable in winblood, it does support md2 format?
That would be quite fun to see in game.
icecoldduke
Axe Zombie
Posts: 28
Joined: Sun Mar 27, 2005 11:25 pm

Post by icecoldduke »

Yes, if you exported the transfusion models as MD2's they would be usable in WinBlood, the exact same way they are in JfDuke3d and JfSw
icecoldduke
Axe Zombie
Posts: 28
Joined: Sun Mar 27, 2005 11:25 pm

Alpha 5 screenshots

Post by icecoldduke »

I posted three new pictures of Alpha 5 here: https://sourceforge.net/project/screens ... ssid=12039

I would have posted more but sourceforge limits it to 6.

Also I added a thread for anyone who is interested in making HIRES Models and textures for winblood.
User avatar
TheRadish
Axe Zombie
Posts: 22
Joined: Thu Dec 16, 2004 01:56 am
Location: California
Contact:

Post by TheRadish »

Keep up the great work ICD, I don't want to see the winblood project die. I have yet to try it as I don't have my own computer with me ( long story ), but I am anxiously waiting for you to finish it.

I don't understand why Atari or whom ever owns the rights to Blood is making it so difficult for people to create a windows version of this game by not releasing the source code. Blood would be a perfect PSP game in my opinion and having it work in 32 bit would be a step towards having a great old game get re-introduced to younger generations.

code on!
Hater

Post by Hater »

The project is DEAD!!! :evil: :evil: :evil:
You hear me?
DEAD!!!
:twisted: :twisted: :twisted:
Hater Hater

Post by Hater Hater »

Hater wrote:The project is DEAD!!! :evil: :evil: :evil:
You hear me?
DEAD!!!
:twisted: :twisted: :twisted:

You rock. :roll:
Daedalus
The Dreaming God
Posts: 1012
Joined: Sun Aug 15, 2004 05:06 pm
Location: The Hall of the Epiphany
Contact:

Post by Daedalus »

The project is DEAD!!!
You hear me?
DEAD!!!

That is not dead which can eternal lie, and with strange aeons even death may die.
Post Reply