these difficulty settings were made for cooperative play, though i agree, extra crispy is interesting in its own way.but for me BLOOD 1 in well done or extra crispy is really one of the hardest fps i have played, if not the hardest
i myself completed only first episode and cryptic passage on extra crispy. knowing all secrets sure helps alot.
those were really just bad game design moments, they start shooting instantly and always almost 100% accuracy, and they have alot of HP.(with some others like Redneck Rampage with those sheriffs, female aliens and Bikers who hurt a lot, shot directly on you and huge damage).
i thought the station level and the following museum and cabal tenement house were nicely creepy in their own way, sewage tunnels and cathedral were also good. but the atmosphere goes downhill from that point.I started BLOOD 2 in normal mod, but again, i have no feeling when i play it
well they decided it would be interesting to put it all in the future, where cabal is not a cult but a huge corporation now.when i have remember, playing Caleb on futurist airship, i don't understand.
they just look like that, it's supposed to be a face. the nightmare levels add-on is very weak in itself, just a waste of development time. and to be honest it seems they made it quickly.people told me "Nightmares" level are cool, but seeing Cultists with a mecha mask, just no....!
Blood II initially had alot of great ideas, most of them were abandoned. it was also couple years ago confirmed by a developer interview, that it was very very rushed.If i continue the game, it could change