I did a lot of work on the engine the last days, and I really could fix a lot of things!
- I fixed the worst errors on the megatexture-loader. Now the textures should work well.
- I added the Fork as well as Pistol+Ammo for picking up!
- I added walk-sounds for different grounds like water, gras, metal....
- I fixed lighting, smooth appearing fog and lights while moving.
- I added Bloodscreen when getting attacked as well as Caleb's death
- Also some memory problems are solved.
- Changed the physics a little and added JUMPING!!!!(Spacebar)
And for this demo I added information on the game screen such as:
Used Memory in RealTime, Frames per Second, times for loading the map and the additional Blood-crap.....
Just to know: The thing I want to realize is
For those who are interested again..I created a very small test map with several sectors, a gun for picking up, enemies and ammo. And of course shadow-effects, lights, fogs...everything I talked about above is included!!!!
File is here
Now enough witch technique, time for more guns and enemies!