MAPEDIT: 3D Mode in 640x480 and above

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No One
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MAPEDIT: 3D Mode in 640x480 and above

Post by No One »

This question excites me long enough time. In 3D a mode I have problems with sprites.

If in 320x200 directing the cursor at a wall, choosing sprite, he is fixed on a wall with orientation "Wall". In 640x480 and above - he appears directly near you.
Whether it is possible to fix it somehow?
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Slink

Not to be a dick, but...

Posts: 1904
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Location: Niagara County, NY

Re: MAPEDIT: 3D Mode in 640x480 and above

Post by Slink »

Nope. It's a problem that they never fixed. Pretty annoying, eh?
No One
Axe Zombie
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Re: MAPEDIT: 3D Mode in 640x480 and above

Post by No One »

Yes, especially on new, big monitors to work in 320x200 it is very heavy for eyes.
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Slink

Not to be a dick, but...

Posts: 1904
Joined: Mon Aug 16, 2004 04:42 am
Location: Niagara County, NY

Re: MAPEDIT: 3D Mode in 640x480 and above

Post by Slink »

No One wrote:Yes, especially on new, big monitors to work in 320x200 it is very heavy for eyes.
Agreed. It is such a shame! It's especially annoying when working on large detailed maps.
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