qBlood Idea
Posted: Sun Jul 26, 2009 07:37 pm
As many Transfusion historians would know, this was the working title for Transfusion, and even though the title cannot be used anymore (for copyright reasons), the name itself has some intruiging possibilities.
While Transfusion attempts to almost completely recreate the game blood, with all the textures, enemies, levels, weapons, and the effects intact, why not create a Quake mod that just alters the Quake enemy models to resemble the Blood enemies, alter some of the weapons to resemble Blood weapons, and features simple blood colored or gothic looking levels? Basically, why not create a simple Blood mod for Quake that requires less work, and maybe some creative fun? For a proof of concept, how about designing a Quake styled monastary, dark blood colored, of course, featuring reskinned Grunts and Enforcers as Cultists and Fantatics, and the Ogres could be reskinned to be Axe Zombies, except without the chainsaw and grenade throwing function (and probably thinner than the Ogre). OR, the Knights could be reskinned to be the axe zombies. It doesn't have to be a strictly faithful Blood game, since the design would be more Quake-like, and therefore make the game more surreal (depending upon the skills of the level editor). It could even feature a Quake styled boss in the end, similar to Cthon, a freakish giant abnormality rising from a sea of blood, which you would fight from a small dock.
This is all hypothetical, but what would any of you see in a probable project such as this, and would it be an interesting project to pursue, or just among many lame ideas offered by other Blood enthusiasts.
While Transfusion attempts to almost completely recreate the game blood, with all the textures, enemies, levels, weapons, and the effects intact, why not create a Quake mod that just alters the Quake enemy models to resemble the Blood enemies, alter some of the weapons to resemble Blood weapons, and features simple blood colored or gothic looking levels? Basically, why not create a simple Blood mod for Quake that requires less work, and maybe some creative fun? For a proof of concept, how about designing a Quake styled monastary, dark blood colored, of course, featuring reskinned Grunts and Enforcers as Cultists and Fantatics, and the Ogres could be reskinned to be Axe Zombies, except without the chainsaw and grenade throwing function (and probably thinner than the Ogre). OR, the Knights could be reskinned to be the axe zombies. It doesn't have to be a strictly faithful Blood game, since the design would be more Quake-like, and therefore make the game more surreal (depending upon the skills of the level editor). It could even feature a Quake styled boss in the end, similar to Cthon, a freakish giant abnormality rising from a sea of blood, which you would fight from a small dock.
This is all hypothetical, but what would any of you see in a probable project such as this, and would it be an interesting project to pursue, or just among many lame ideas offered by other Blood enthusiasts.