A Project I have Been Working On For Blood2....

Discuss and hash out the Blood universe here.

Moderator: General Discussion Moderators

User avatar
I Live...AGAIN
Cabal member
Posts: 787
Joined: Fri Aug 13, 2004 05:33 am
Location: Detroit
Contact:

A Project I have Been Working On For Blood2....

Post by I Live...AGAIN » Mon Oct 11, 2004 03:26 pm

not perfect yet but getting there :P

http://home.comcast.net/~jvolante6/compare.jpg
User avatar
I Live...AGAIN
Cabal member
Posts: 787
Joined: Fri Aug 13, 2004 05:33 am
Location: Detroit
Contact:

Post by I Live...AGAIN » Mon Oct 11, 2004 03:41 pm

Image[/img]
User avatar
-ED
Cabal member
Posts: 129
Joined: Sat Aug 28, 2004 09:09 am
Location: Belarus
Contact:

Post by -ED » Mon Oct 11, 2004 06:47 pm

whoa! looks cool! i guess if you use Nightmare entities - you can even have cultists! :) if singleplay is planned for that map.

BTW, i know that DEdit exports B2 source maps pretty good into Q maps. has anybody heard of (or may be thought of) another converter Q>B2. I guess it won't be a big deal since basic geometry requirements are pretty same for brushes...

Argh, and what is projec status?
Daedalus
The Dreaming God
Posts: 1015
Joined: Sun Aug 15, 2004 05:06 pm
Location: The Hall of the Epiphany
Contact:

Post by Daedalus » Mon Oct 11, 2004 06:57 pm

Who dares push my topic from the top of the list ? :wink:



I really like the look of that picture! The lighting really does it! But I'll whip out my favourite fan-boy excuse - it just ain't Blood. :)
Guest

Post by Guest » Tue Oct 12, 2004 01:13 am

Ed - I have tried for a loooong time to find some kind of converter from any engine to B2 .ed format. with no luck.

(HEHE, I just realized that I'm talking to ED about Blood2 .ed files :P)
User avatar
I Live...AGAIN
Cabal member
Posts: 787
Joined: Fri Aug 13, 2004 05:33 am
Location: Detroit
Contact:

Post by I Live...AGAIN » Tue Oct 12, 2004 01:17 am

Oops, forgot to log in......

Singleplay is definitley planned for that map, I am planning on cultists and hopfully axe zombies too. I'm working on an entire singleplayer episode for B2.
The E1M1 conversion is just something I was playing around with to see how close I could get it to the original.
Gila
Ye Olde Bloodite
Posts: 621
Joined: Mon Aug 30, 2004 12:55 pm
Location: Russia

Post by Gila » Tue Oct 12, 2004 04:26 am

i actually kind of liked the blood 2 remix of blood1 e1m1. called bb_jgrave or something. sorry for the offtopic. :)
Guest

Post by Guest » Tue Oct 12, 2004 04:49 am

yeah Gila, I liked it too, but it was missing some of the areas of the original map, it was great fun in Bloodbath though....
Willis

Master of the Mask
Lead Programmer

Posts: 872
Joined: Tue Aug 10, 2004 09:28 am
Location: Eau Claire, WI USA
Contact:

Post by Willis » Tue Oct 12, 2004 09:06 am

Wow those trees in B2 really remind me of Hexen 2 :P

I kinda like the skyboxes from Blood 2, but they're a little too, well, colorful I guess

Looks like you've done a fine job though, as it was mentioned, those windows look wrong, but the shot you have standing in the gravehard, they look more correct, so it must simply be a point of view in 3d thing.
predator
Lead Mapper
Posts: 1114
Joined: Sat Aug 14, 2004 12:51 pm
Location: Warsaw, Poland
Contact:

Post by predator » Tue Oct 12, 2004 11:26 am

Cool stuff, ILA. :D
Guest

Post by Guest » Wed Oct 13, 2004 04:13 am

Thanks for the input guys! There will be much more to come..... :P
User avatar
I Live...AGAIN
Cabal member
Posts: 787
Joined: Fri Aug 13, 2004 05:33 am
Location: Detroit
Contact:

Post by I Live...AGAIN » Wed Oct 13, 2004 04:16 am

Damn! I hate when I forget to log in :P

Willis - I agree about the sky, I'm working on a more E1M1-type sky right now :)
User avatar
-ED
Cabal member
Posts: 129
Joined: Sat Aug 28, 2004 09:09 am
Location: Belarus
Contact:

Post by -ED » Wed Oct 13, 2004 07:27 pm

whoa! COOL!!! i wish a had time and skill and your blessing to take part in this project too...:) and i MUST admit that i'm kneeling (it means fall on my knees right?) for doing things with B2 (actually with DEdit). i loved the editor itself actually, and i love the game and engine (i love Shogo, nolfs, AvP and even - forgive me - Mob Enforcer, and Tron 2.0 of course), but some karma always keep me from doing any maps...

and about ED:) first unreal alphas and betas had "-editor" option (doom 3 has something like that too?). i could write -EDitor:) well, it's not the explanation anyway, but it has sence... in time if we still keep communicating you'll notice how often ED or -ED pops up here and there:)
User avatar
-ED
Cabal member
Posts: 129
Joined: Sat Aug 28, 2004 09:09 am
Location: Belarus
Contact:

Post by -ED » Wed Oct 13, 2004 07:31 pm

forgot to add: I LOVE BLOOD 2's sky boxes. I JUST L-O-V-E THEM!!! and frankly i still love them more than any other. no other game gave me the feeling of that deep sky, of that HUGE city going off beyond the level borders... argh...
Post Reply