Hi, again, Flamer Guest lives again, got real connection issues, and so...
Slink wrote:I Live...AGAIN wrote:You not liking it is understandable, you degrading someone elses hard work when all they are trying to do is keep the spirit alive is not.....
THERE it is!... See? That's the rub. Don't do that, okay?
Voice your opinion if you feel the need, but please don't use it as a vehicle with which to destroy someone else's efforts at creativity (in any form).
Remember, if you don't have anything nice to say,...
QTF.
Real words of truth what you guys posted.
psyren (guest) wrote:For those who were offended by that "guest" poster criticising/defending whatever point it was he was trying to make, (I don't understand the outburst myself) DoomwadStation was said to have changed ownership, though it seems to have vanished altogether
You made nonsense about what was easily explained, my bitching reason was posted, whenever you see any reasons or not, no one quite bitched back, but heh, let's chill it.
Dimebog wrote:Just rename the project to something like DoomBlood, and people may accept it for what it is - a DOOM mod which uses some of BLOOD's art and sounds
I don't care, but I think you should let it be whatever it wants to be.
Cutting boring Shakespeare style post...
Dimebog wrote:So all I have are these two questions:
1. What IS the intention behind ZBlood?
2. Is it possible to port it to legacy D2 engine, and thus find for it a practical use?
When I understand those two things, I will be able to justly review it
It's just a Blood port that was made for ZDoom, hoping just to be a nice TC about Blood, not just another project trying to just port everthing about Blood, I specially enjoy it on Multiplayer, as you can guess, the TC's pretty good for that, too.
You probably won't care about my opinion, but that's probably what it was, since the auths comments were something like that.
Everything can be ported, unless we start refering things like EDGE, but I read that I live AGAIN played ZBlood on an old DENG version without too much problems, or that's what he said back then.
Legacy, for example, is a good Source-Port, and if you knew how to mess with it, you could work on a better TC, but it's latest version is being developed since long time ago, I would ask anyone to rethink if they wanted to make a TC for a Source-Port that's like that right now, which is the same case for DENG.
That's why I said that ZBlood can get better if it's properly ported, but they're probably not updating it, since there hasn't been a release nor anything since, blah, IDK.
Knowing that Transfusion is intented to feature all that couldn't be made on the Doom engine back then, I didn't think a Shadow Warrior TC would be bad, but I've been seriously looking for information about if it would be possible, and no, it can't be done with the Shadow Warrior engine, but I must point that a TC for EDuke32 would be pretty nifty right now, with things like Duke Plus, but I doubt if it would be more legal than ZBlood can be, really
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