Just a touch o Help?

General discussion relating to the Transfusion project.

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Quick one, if we have a modeller who can do so, who says that we need new, better model animations?

Poll ended at Sat Dec 25, 2004 04:28 pm

Yes, the current anims require interpolation to not look like oldskool quake, and they STILL look goofy. The constantly used model animations such as weapons should look better!
3
38%
No, what is important is adding new world models and skinning, especially new actor models and animations.
3
38%
I care about textures right now, not model anims.
0
No votes
I care about maps right now, not model anims.
1
13%
I care about program code right now, not model anims.
1
13%
 
Total votes: 8
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Slink

Not to be a dick, but...

Posts: 1904
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Location: Niagara County, NY

Post by Slink »

Aha! I forgot I posted this!

Cruaich-heheheheh

My next question is: can we have decent-looking sprite-based muzzelflashes?

-Slink :D

P.S. In order to have the models looking good, Kazashi said that they have to be "redone" or re-animated. :) Heheh reanimated.
Kazashi
Shadow Warrior
Posts: 412
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Location: Blue Mountains, Australia
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Post by Kazashi »

Slink wrote: My next question is: can we have decent-looking sprite-based muzzelflashes?
That's the plan, at least in my mind. Need to find an effective way of attaching them onto a model, would also be nice if it worked for things like particle streams and stuff so the TNT and aerosol could have some flame coming from them
User avatar
Slink

Not to be a dick, but...

Posts: 1904
Joined: Mon Aug 16, 2004 04:42 am
Location: Niagara County, NY

Post by Slink »

Pootie Tang: "Hey, alright my damie!"
I forgot about that. Good idea, Kaz! It makes me smile to know that we are geniuses. ;p
-Slink
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