lots of mapping, lots of skinning, programming too... OH MY!!! Basicly things are a little messy just now so look for a compleat new release befor a patch...
map2map converts from build format to quake format.
I'm not sure if it handles duke maps correctly (for example entities), but there is a similar converter for duke as well.
Blud2b retains the Blood version, texture info ect, just strips the encrpytion from it so it can be read AFAIK, also, that duke map2map was what ours is based on, was originally used for unreal tournament conversions.
Thanks! I was getting that confused with b2blud.exe, which would turn duke maps into blood ones. I remember converting E1M1 from DOOM to DUKE to BLOOD. It was cool.
BTW... there is now DooM the movie soon-to-be or already-is released. ;P
Slink, we already have a thread for the Doom movie, started by yours truly.
Well, Doom E1M1 in Blood would be pretty awesome. And is it just me or was it like the best level in the game? Much like Blood, they started the game off on a well made and very memorable level.