How Many People Are Needed to Finish TRANSFUSION?

General discussion relating to the Transfusion project.

Moderators: Slink, General Discussion Moderators

User avatar
BEAST
Zealot
Posts: 163
Joined: Tue Jun 16, 2009 05:59 am

How Many People Are Needed to Finish TRANSFUSION?

Postby BEAST » Mon Aug 22, 2011 04:27 am

The BEAST still appreciates the ongoing creation of TRANSFUSION...

Since I've noticed a bunch of topics involving several reconsiderations for the project, and the TRANSFUSION development team is still in need of volunteers, I wish to ask you: How many people are needed in order to progress TRANSFUSION's development? Does it involve 14, 30, or more than 50 to help the project? (Or would it need more than a 100?)

Maybe we need to outfit all forum members with cybernetic implants containing the code knowledge needed to engineer this version of Dark Places technology efficiently (considering the number of forum members)?
User avatar
zZaRDoZz
Acolyte
Posts: 416
Joined: Tue Apr 29, 2008 03:13 pm
Location: USA
Contact:

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby zZaRDoZz » Tue Aug 23, 2011 02:16 pm

Wow, 99 developers huh? Let's see, that's 33 quakeC coders, 33 level designers, and of course 33 modelers/ texture artists. Transfusion would be done in about 6 months. 2 months of that would be nothing but bug hunting and polishing. :) The challenges provided by reality are still sobering though. Look at it this way; even with 99 developers starting tomorrow, Bloodxl would still win the race. :shrug: :zombie: :skull: :rip:
User avatar
Tchernobog
Tchernobog's Love Child
Posts: 1168
Joined: Tue May 27, 2008 07:30 am
Location: Rural Alberta, Canada
Contact:

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby Tchernobog » Tue Aug 23, 2011 09:14 pm

Actually, 99 developers and you would probably end up with Daikatana. Work flow does not always increase with an increased work force.

Actually, I would suspect that at the moment it all would really need is an engine programmer, a game logic programmer, some level designers and maybe one or two artists. So maybe around six to eight people.

Remember, we do have a strong art and game logic base already, we just need more physics tweaks (which are actually overstated IMO) and some more AI work. Of course, I have not actually seen the code, but that is my impression from what I have heard.

Unfortunately, I have not masted any of those particular disciplines myself at this point, so... :banghead:
User avatar
zZaRDoZz
Acolyte
Posts: 416
Joined: Tue Apr 29, 2008 03:13 pm
Location: USA
Contact:

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby zZaRDoZz » Tue Aug 23, 2011 11:39 pm

I'm game. How are those cybernetic implants coming along beast?
User avatar
BEAST
Zealot
Posts: 163
Joined: Tue Jun 16, 2009 05:59 am

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby BEAST » Thu Aug 25, 2011 01:03 am

No results yet, zZaRDOZz. I need to find a way to sneak into the universe of SYSTEM SHOCK 2, and steal the experimental scientific/mathematical/artistic grade implants from TriOptimum, and jump into DEUS EX's universe to steal some infolink and creativity nanotech augmentations from Bob Page.

And no, bloodites! I will not steal the experimental new Telsa Canon from Cabalco in the BLOOD 2 universe! You don't need it to make Transfusion!!!
User avatar
Tchernobog
Tchernobog's Love Child
Posts: 1168
Joined: Tue May 27, 2008 07:30 am
Location: Rural Alberta, Canada
Contact:

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby Tchernobog » Thu Aug 25, 2011 06:34 am

BEAST wrote:And no, bloodites! I will not steal the experimental new Telsa Canon from Cabalco in the BLOOD 2 universe! You don't need it to make Transfusion!!!


Yeah, but it would help kill the time when waiting for some code to compile or relieve some frustration after debugging. :wink:
User avatar
TheDerangedOne
Axe Zombie
Posts: 20
Joined: Wed Dec 07, 2011 09:19 pm

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby TheDerangedOne » Thu Jan 26, 2012 08:05 pm

Tchernobog wrote:
BEAST wrote:And no, bloodites! I will not steal the experimental new Telsa Canon from Cabalco in the BLOOD 2 universe! You don't need it to make Transfusion!!!


Yeah, but it would help kill the time when waiting for some code to compile or relieve some frustration after debugging. :wink:

Not to mention it could be used as a tester resource to see how the map holds out and if the entire game runs properly start to end. I remember there being a Fallout: New Vegas weapon that served a similar/that purpose.

I got a few hours per day I could be putting on this and it would be more productive, so long as it doesn't interfere with my school work... But I'd need some tips with coding, as I'm not that good at it. ... Although I can take someone else's code and tweak it to get a working effect, albeit sometimes with mixed results.

Don't know how to do graphics at all though.
User avatar
Tchernobog
Tchernobog's Love Child
Posts: 1168
Joined: Tue May 27, 2008 07:30 am
Location: Rural Alberta, Canada
Contact:

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby Tchernobog » Thu Jan 26, 2012 08:47 pm

Well, since you are interested, I think Willis would be the best person to talk to when it comes to getting started or looking at the code.
User avatar
N0t_mINe
Acolyte
Posts: 519
Joined: Wed Nov 30, 2011 05:35 am
Location: LURKERS DON'T DRAMA.

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby N0t_mINe » Thu Jan 26, 2012 11:18 pm

Good luck with QuakeC.
User avatar
TheDerangedOne
Axe Zombie
Posts: 20
Joined: Wed Dec 07, 2011 09:19 pm

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby TheDerangedOne » Fri Jan 27, 2012 08:32 pm

Tchernobog wrote:Well, since you are interested, I think Willis would be the best person to talk to when it comes to getting started or looking at the code.

Right, So what's Willis's forum name again?
User avatar
Tchernobog
Tchernobog's Love Child
Posts: 1168
Joined: Tue May 27, 2008 07:30 am
Location: Rural Alberta, Canada
Contact:

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby Tchernobog » Fri Jan 27, 2012 08:40 pm

Just visit his profile and give him a message:

memberlist.php?mode=viewprofile&u=2
User avatar
N0t_mINe
Acolyte
Posts: 519
Joined: Wed Nov 30, 2011 05:35 am
Location: LURKERS DON'T DRAMA.

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby N0t_mINe » Sun Jan 29, 2012 03:00 am

Any news? It's okay to keeps your goals modest early on Derangedone.
RedDaemonfox
Axe Zombie
Posts: 12
Joined: Mon May 07, 2012 05:54 pm
Location: United States of the wretched McCarthy

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby RedDaemonfox » Mon May 07, 2012 06:00 pm

What type of programmers does the team need to assist with Transfusion?
User avatar
N0t_mINe
Acolyte
Posts: 519
Joined: Wed Nov 30, 2011 05:35 am
Location: LURKERS DON'T DRAMA.

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby N0t_mINe » Mon May 07, 2012 11:35 pm

Why, quakeC coders naturally. Although any strong C coder could feasibly help.
RedDaemonfox
Axe Zombie
Posts: 12
Joined: Mon May 07, 2012 05:54 pm
Location: United States of the wretched McCarthy

Re: How Many People Are Needed to Finish TRANSFUSION?

Postby RedDaemonfox » Tue May 08, 2012 05:20 pm

If I can find time away from my studies I'll learn some more C code and then see how I can help. Do we need Map people? I wonder if it is possible to convert Blood to Quake maps.

I have done a bit of research on QuakeC. What is the game lacking to say, make a concept level of E1M1?

Return to “Transfusion Discussion”

Who is online

Users browsing this forum: No registered users and 2 guests