Darkplaces mapping - where to begin?

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Morkulv
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Darkplaces mapping - where to begin?

Postby Morkulv » Wed Feb 03, 2010 11:37 pm

Hello,

I recently downloaded Darkplaces, and I put the Quake 1 pak-files in the id1 folder and everything works just dandy. However, I would really like to map for the Darkplaces-engine but I can´t seem to find where I should begin. I have experience in Worldcraft/Hammer but I´ve heard that its outdated.

I also heard that GTKradiant is a good editor for Darkplaces, but I don´t know how to use that program or how to set it up. Can anyone help me with this? I would be most thankfull.


Greetings,
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Slink

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Postby Slink » Thu Feb 04, 2010 02:50 am

Ugh, I'll have to get back to you on this one... :-/
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DustyStyx
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Postby DustyStyx » Thu Feb 04, 2010 03:35 pm

Slink is one of our mappers, so hopefully he can cobble something better together for you, but you could look into GTKRadiant's wikibook:

http://en.wikibooks.org/wiki/GtkRadiant

If you don't have it already, you can download an MSI installer for Windows here:

http://zerowing.idsoftware.com/files/radiant/

Hope that helps
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Morkulv
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Postby Morkulv » Thu Feb 04, 2010 04:49 pm

I´d like to give GtkRadiant a shot, if there are some good tutorials available.

However, does anyone know how to set it up for Darkplaces?

Thanks to the both of you for your quick replies.
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DustyStyx
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Postby DustyStyx » Thu Feb 04, 2010 09:28 pm

You might also try NetRadiant: http://dev.alientrap.org/wiki/7
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Postby Guest » Thu Feb 04, 2010 09:46 pm

Sounds good, I´m downloading it right now!
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Postby Morkulv » Thu Feb 04, 2010 10:29 pm

Ugh... On second thought, I think I´m gonna delete it again. Its too different from GtkRadiant since tutorials for GtkRadiant don´t apply to it at all, and tutorials for NetRadiant don´t are very rare. I´m just gonna try regular GtkRadiant instead.
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Slink

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Postby Slink » Fri Feb 05, 2010 06:53 am

:) GTKradiant works well for Darkplaces & Transfusion level editing, but I never got very familiar with it. It's probably the best editor to use to for DP/TFn, but I always used VHE (Valve Hammer Editor) because I am VERY familiar with it. Everyone seems to think that GTKr is a much better editor than VHE is, and they seem to be correct.

:!: It is best for you to follow some tutorials, and then just play around and learn things one by one. Keystrokes and hotkeys are very good to know/use, so I strongly recommend making use of these as you learn.

:?: To set up GTKr for Darkplaces, all you really need to do is add the wads and then an entity file. Predator made a nice little tutorial for setting up GTKr for Transfusion editing. Anybody know where that tut is?
Thanks

-Slink ;)

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