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Posted: Fri Mar 06, 2009 03:36 am
by zZaRDoZz
I'm taking my baby steps in Blender. Milkshape and I didn't see eye to eye on things. I should have my first cube in 6 months....




Do you need a cube?!?!?


Truespace is now free for dl for those of you who didn't know.
I'm probably the last to find out.

http://www.caligari.com/

Nexuiz 2.5

Posted: Mon Apr 06, 2009 11:38 pm
by DustyStyx
So, has anyone else tried out the new build of Nexuiz. I've been critical of it in the past, and truth be told I've used it as a measuring stick for how relevant it is to stick with DarkPlaces as an engine. However this new version really seems to shine.

If anyone is interested in trying out a server some time let me know. Note: this is for testing out net code possibilities in Transfusion.

Posted: Tue Apr 07, 2009 12:54 am
by Slink
I'm down. Here's my schedule for the next few days (eastern time, GMT -5 hrs):
4/7: free from ~5:30pm onward
4/8: pretty much free
4/9: free from ~5:30pm onward
4/10:pretty much free

Shall we coordinate? Anyone care to join?

Posted: Tue Apr 07, 2009 03:31 am
by zZaRDoZz
I'll see if I can get it to run. I'm on the low end of their minimum specs though.

Posted: Tue Apr 07, 2009 05:35 am
by DustyStyx
Slink: that would be around 3:30PM here, I can generally goof around for an hour between 4 & 5, want to try for then?

Anyone else interested? zZaRDoZz? We can meet in the Transfusion IRC room irc://irc.anynet.org/Transfusion to help coordinate things.

Posted: Tue Apr 07, 2009 10:32 am
by zZaRDoZz
So far Nexiuz just crashes my machine. I don't have any world models or v_weap models when it does run. I'll try to lower the graphics and a few other tricks but for now I'm out.

Posted: Tue Apr 07, 2009 01:26 pm
by Slink
DustyStyx wrote:Slink: that would be around 3:30PM here, I can generally goof around for an hour between 4 & 5, want to try for then?

Anyone else interested? zZaRDoZz? We can meet in the Transfusion IRC room irc://irc.anynet.org/Transfusion to help coordinate things.
Yeah, I can get on for a bit later today... 4 PM your time. I don't have IRC atm (at work)...

Posted: Tue Apr 07, 2009 04:50 pm
by DustyStyx
I hope you can get it working zZaRDoZz
Slink: see you around 6pm your time

Posted: Tue Apr 07, 2009 10:14 pm
by Slink
Okay, ttys. Leaving work shortly...

Posted: Tue Apr 07, 2009 11:20 pm
by Slink
zZaRDoZz wrote:I'm taking my baby steps in Blender. Milkshape and I didn't see eye to eye on things. I should have my first cube in 6 months....




Do you need a cube?!?!?


Truespace is now free for dl for those of you who didn't know.
I'm probably the last to find out.

http://www.caligari.com/
LOL that was funny! I totally missed it b4.

I'll have to check out Truespace...

Posted: Wed Apr 08, 2009 11:03 pm
by zZaRDoZz
The zero models problem is usually a linux problem. The solution given is typing a command line into the console giving me "permission' to use the open gl renderer. :roll: I'm on xp so it probably won't help


So how did Nexiuz go?

Posted: Thu Apr 09, 2009 06:20 pm
by DustyStyx
Pretty good, Slink, Willis and I had a few rounds. ILA and Kazashi were poped into IRC, but didn't get to play.

Posted: Thu Apr 09, 2009 10:02 pm
by Slink
DustyStyx wrote:Pretty good, Slink, Willis and I had a few rounds. ILA and Kazashi were poped into IRC, but didn't get to play.
Yeah, it wasn't bad. For 100 ms latency, performance was pretty stellar (good)! There were some noticeable hiccups in responsiveness, but that was only when there was lots of game action going on, and was most likely server-side CPU or bandwidth_limit "lag" (not directly related to network latency) causing the slowdowns.

Also, the engine looks great. IMO the settings in Nexuiz could use a bit of tweaking (HDR, bloom, etc.) but generally were VERY impressive. Normal, bump, gloss mapping were good. (Thanks, DX9, and LordHavoc! Kudos!)