Hello all. I just discovered this project and for a few minutes was extremely excited about getting to play Blood again with an updated engine. However I am confused about what this really is. Are you saying that it isn't possible to play the single player game using Transfusion? The main page makes it sound as if you can play the original game again, but some of the posts imply that you cannot. I'm am not in the least bit interested in stupid multi-player. I'm also puzzled; if you can run multiplayer maps using the new engine why won't the single player maps work? Finally is there any other alternatives I can use to play Blood using OpenGL?
Thanks
Multi-player Only?
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- Slink
Not to be a dick, but...
- Posts: 1904
- Joined: Mon Aug 16, 2004 04:42 am
- Location: Niagara County, NY
To make Blood playable on newer systems, you must run it without sound(not necessarily without music). If you wish to run it in resolutions in excess of 320*200, you must download a file called "nolfb.exe" by Ken Silverman. (KEN SILVERMAN OWNZ) check out
www.deathmask.net/buildxp
it will help you out a LOT. Unfortunately, the way Blood handles sound is all but incompatible with WinXP. I have not tried it with MSDOS emulators, though! I should. Good luck.
-Slink
www.deathmask.net/buildxp
it will help you out a LOT. Unfortunately, the way Blood handles sound is all but incompatible with WinXP. I have not tried it with MSDOS emulators, though! I should. Good luck.
-Slink
well. i'd explain more a little bit.
TF is not just RUNNING BLOOD'S CONTENT with some newer engine. it is a REDOING of blood. so technically what we have here is Blood is kind of a design document and we really DO THE GAME FROM SCRATCH (in terms of content nothing except for wall textures IS blood content - all is pure recreation, however textures might be redrawn later too). So if we talk about single vs. multy than single has some 10 times more content. just one fact: 1 Caleb model from multyplayer vs. all models of monstersand civilians from single. do you understand WHAT amount of work it is? same goes for levels, all other models (furniture, tomb stones etc.). so we COULD try rebuild the whole thing at once - but you just would have to waitsome years more to see anything beyond screenshots. So we consider our desicion to be the wisest: release MP first (as less consuming task and which can help handling all basic engine issues and stuff) and than ADD single as well. so until TF team don't fell apart (we not going to, but life always has something... well, i believe team CAN'T fell apart, some people may change:)) you WILL see single play one day. it will run on anything (except for Longhorn probably which will come sooner or later, however i believe TF will be easily ported ther to if needed) from newer systems with full GL support and stuff and all the eye-candys but still remaining BLOOD inside...
TF is not just RUNNING BLOOD'S CONTENT with some newer engine. it is a REDOING of blood. so technically what we have here is Blood is kind of a design document and we really DO THE GAME FROM SCRATCH (in terms of content nothing except for wall textures IS blood content - all is pure recreation, however textures might be redrawn later too). So if we talk about single vs. multy than single has some 10 times more content. just one fact: 1 Caleb model from multyplayer vs. all models of monstersand civilians from single. do you understand WHAT amount of work it is? same goes for levels, all other models (furniture, tomb stones etc.). so we COULD try rebuild the whole thing at once - but you just would have to waitsome years more to see anything beyond screenshots. So we consider our desicion to be the wisest: release MP first (as less consuming task and which can help handling all basic engine issues and stuff) and than ADD single as well. so until TF team don't fell apart (we not going to, but life always has something... well, i believe team CAN'T fell apart, some people may change:)) you WILL see single play one day. it will run on anything (except for Longhorn probably which will come sooner or later, however i believe TF will be easily ported ther to if needed) from newer systems with full GL support and stuff and all the eye-candys but still remaining BLOOD inside...