Time to start piling up the bodies!

Discuss model development here.
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oBe
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Time to start piling up the bodies!

Post by oBe »

More or less works in progress, kinda depends on how many complaints I recieve :D .

What do y'all think?
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DustyStyx
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Post by DustyStyx »

Mmm gib-o-licious. Still not sure about the bone texture of the skull. It looks a little to "stage prop"-ish
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Necrosis
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Post by Necrosis »

Cruaich is pretty much right on this one. The skull does look a little fake, but everything else looks nice. :D
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da_weezle
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Post by da_weezle »

Sweet!
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oBe
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Post by oBe »

I know, the skull has problems, but I can't really pinpoint it.

For now, I'm just gonna keep telling myself it's because of the distorted perspective. :|
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r_cain
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Post by r_cain »

Yep, the skull looks more monkey (dont take offence!!) Maybe flatter nose?

Other than that? Gibtastic :D
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boss429
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Post by boss429 »

Looking good! I thinks the skull should be covered morein blood and flesh. Because now it looks more like a clean skull from a museum with a little blood spilled on it. I should look more like a freshly severed head :zombie:
And the blood on the gib is to koolade red, it should be little darker.
Man you are fast at skinning! You started this yesterday, its takes me weeks to come out with a skin.
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DustyStyx
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Post by DustyStyx »

no, it's clean enough. It just needs to be smoother.


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boss429
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Post by boss429 »

Oh its the skull candle thing, I thought it was just a fresh gib! The colors differ a bit from the original though. When I start out a skin I use the dropper tool to get the main colors from the original sprite then I fill parts of my texture with the main colors I got from the sprites. That way I get more of a Blood feel to the texture.
Keep up the good work oBe!
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Ra_Ra_Gazaa
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Post by Ra_Ra_Gazaa »

It's purdy, OBE. You make insides nice to look at. You can either be proud or ashamed about that.

:phantasm:
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Slink

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Post by Slink »

Pretty good, just use a smooth undamaged skull texture for skull. Edges really need work, torch looks great except for top rim, ribs need edging especially on the base, generic spleen gib needs shading or other variance, intestine thingy looks pretty damn good. Nice work man, keep it up.
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oBe
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Post by oBe »

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I had to quit because it really became too boring, sorry :oops:
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oBe
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Post by oBe »

But I picked it up again
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scar3crow
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Post by scar3crow »

nice work oBe

Transfusion must excel at the evisceration and liberation of entrails, and you have certainly well-aided in the completion of that task!
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r_cain
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Post by r_cain »

hmmmmm, nice cans :evillaugh:
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