Discuss model development here.
Cruaich wrote:Looking good Boss. You might add just a thin line of shading along the edge of the eyelid, where the it meets the eyeball, just to smooth off the hard transition between the two. I like the reflection on the cornea.
Thanks, I'll try adding that shading, but its kinda hard to tell on the wireframe where the eyeball meets the eyelid (its mostly trial and error).
Thanks for the feedback.
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