What I am working on (renamed)
I made a green version of my jar1 texture, and I added some detail maps to the jar:
My lame FreeWebs site is running out of space I have 2.5 MBs left. I wasn't able to upload the source images for jar1
Anyone have any suggestions on where I can get some free web space? My FreeWebs accont gave me 40MBs.
Almost forgot, get the jar1 texture at my site:
http://www.freewebs.com/fixxxer575/textures.htm
My lame FreeWebs site is running out of space I have 2.5 MBs left. I wasn't able to upload the source images for jar1
Anyone have any suggestions on where I can get some free web space? My FreeWebs accont gave me 40MBs.
Almost forgot, get the jar1 texture at my site:
http://www.freewebs.com/fixxxer575/textures.htm
Nice Stuff... Nice Stuff...
EDIT: If you want some space - email me - polyuniverse@gmail.com - (will give you 3 megs in .RAR format)
EDIT: If you want some space - email me - polyuniverse@gmail.com - (will give you 3 megs in .RAR format)
Thanks for the offer but I think Willis is going to set me up.)))000((( wrote: Nice Stuff... Nice Stuff...
EDIT: If you want some space - email me - polyuniverse@gmail.com - (will give you 3 megs in .RAR format)
I got my new site up and running, it has the *.psd files for the red and green brain jar textures:
http://www.boss429.deathmask.net/index.htm
Thanks Willis for hosting it!
http://www.boss429.deathmask.net/index.htm
Thanks Willis for hosting it!
I don't really think the model needs to be more "highpoly" or have more detail; its just an eyeseed. The only thing I think is wrong with the model is that the original eyeseed was less chubby. I don't really think the model needs to be redone.Slink wrote:I think that the model should be redone. Kaz, could you put some more detail into the folds? (Nothing that can be done with bump mapping, just think it should be less round.) I can't tell exactly how it is supposed to look due to fov distortion.
Here is a different angle of the eyeseed:
I also worked on the texture a bit more since the last screenshot.
- Slink
Not to be a dick, but...
- Posts: 1904
- Joined: Mon Aug 16, 2004 04:42 am
- Location: Niagara County, NY
Well, then. I think it needs to be a bit more leathery looking, especially as far as color. More brown, less tan. The sprite made it look very bulbous, or corupulent, something like that. You know, bulging ripples of leathery flesh? And those strands in the middle are supposed to be slime or goop, not flesh. Just trying to be of service! Keep up the great work.
-Slink
-Slink
I released my eyeseed texture. Slink the sprite does look more tan then brown. From the sprite it looks to me like the strechy strands are flesh not goo.
Get it here:
http://boss429.deathmask.net/p6.htm
Get it here:
http://boss429.deathmask.net/p6.htm