What I am working on (renamed)

Discuss model development here.
User avatar
boss429
Cabal member
Posts: 366
Joined: Sat Sep 17, 2005 02:29 am
Contact:

Post by boss429 »

I made a green version of my jar1 texture, and I added some detail maps to the jar:
Image
My lame FreeWebs site is running out of space I have 2.5 MBs left. I wasn't able to upload the source images for jar1 :cry:
Anyone have any suggestions on where I can get some free web space? My FreeWebs accont gave me 40MBs.

Almost forgot, get the jar1 texture at my site:
http://www.freewebs.com/fixxxer575/textures.htm
User avatar
Willis

Master of the Mask
Lead Programmer

Posts: 872
Joined: Tue Aug 10, 2004 09:28 am
Location: Eau Claire, WI USA
Contact:

Post by Willis »

boss429 wrote:Anyone have any suggestions on where I can get some free web space? My FreeWebs accont gave me 40MBs.
Shoot an email my way, willis [-at-] deathmask.net
User avatar
r_cain
The Drinking God
Posts: 863
Joined: Thu Aug 19, 2004 09:24 am
Location: Back-of-Beyond,UK

Post by r_cain »

nice jar
User avatar
boss429
Cabal member
Posts: 366
Joined: Sat Sep 17, 2005 02:29 am
Contact:

Post by boss429 »

Willis wrote:
boss429 wrote:Anyone have any suggestions on where I can get some free web space? My FreeWebs accont gave me 40MBs.
Shoot an email my way, willis [-at-] deathmask.net
ok, I emailed you.
r_cain wrote:nice jar
Thanks
User avatar
)))000(((
Cultist
Posts: 83
Joined: Tue Sep 21, 2004 01:56 am
Location: Earth...
Contact:

Post by )))000((( »

:) Nice Stuff... Nice Stuff...

EDIT: If you want some space - email me - polyuniverse@gmail.com - (will give you 3 megs in .RAR format)
User avatar
boss429
Cabal member
Posts: 366
Joined: Sat Sep 17, 2005 02:29 am
Contact:

Post by boss429 »

)))000((( wrote::) Nice Stuff... Nice Stuff...

EDIT: If you want some space - email me - polyuniverse@gmail.com - (will give you 3 megs in .RAR format)
Thanks for the offer but I think Willis is going to set me up.
User avatar
Necrosis
Bubble Wrap Man
*not Canadian*
Posts: 1242
Joined: Thu Jul 21, 2005 01:38 am
Location: In The Flesh
Contact:

Post by Necrosis »

I wonder if deathmask.net email addresses will become the new custom title. :wink:
User avatar
boss429
Cabal member
Posts: 366
Joined: Sat Sep 17, 2005 02:29 am
Contact:

Post by boss429 »

I got my new site up and running, it has the *.psd files for the red and green brain jar textures:
http://www.boss429.deathmask.net/index.htm
Thanks Willis for hosting it!
User avatar
boss429
Cabal member
Posts: 366
Joined: Sat Sep 17, 2005 02:29 am
Contact:

Post by boss429 »

I'm working on a new eyeseed texture:
Image
User avatar
Caleb_2k
Acolyte
Posts: 333
Joined: Sun Jul 03, 2005 07:56 pm
Location: Sweden / Malmö
Contact:

Post by Caleb_2k »

cool, maybe put some more detail into the eye ^^
User avatar
Slink

Not to be a dick, but...

Posts: 1904
Joined: Mon Aug 16, 2004 04:42 am
Location: Niagara County, NY

Post by Slink »

I think that the model should be redone. Kaz, could you put some more detail into the folds? (Nothing that can be done with bump mapping, just think it should be less round.) I can't tell exactly how it is supposed to look due to fov distortion.
User avatar
boss429
Cabal member
Posts: 366
Joined: Sat Sep 17, 2005 02:29 am
Contact:

Post by boss429 »

Slink wrote:I think that the model should be redone. Kaz, could you put some more detail into the folds? (Nothing that can be done with bump mapping, just think it should be less round.) I can't tell exactly how it is supposed to look due to fov distortion.
I don't really think the model needs to be more "highpoly" or have more detail; its just an eyeseed. The only thing I think is wrong with the model is that the original eyeseed was less chubby. I don't really think the model needs to be redone.
Here is a different angle of the eyeseed:
Image
I also worked on the texture a bit more since the last screenshot.
User avatar
Slink

Not to be a dick, but...

Posts: 1904
Joined: Mon Aug 16, 2004 04:42 am
Location: Niagara County, NY

Post by Slink »

Well, then. I think it needs to be a bit more leathery looking, especially as far as color. :) More brown, less tan. The sprite made it look very bulbous, or corupulent, something like that. You know, bulging ripples of leathery flesh? :) And those strands in the middle are supposed to be slime or goop, not flesh. Just trying to be of service! Keep up the great work.
-Slink
User avatar
boss429
Cabal member
Posts: 366
Joined: Sat Sep 17, 2005 02:29 am
Contact:

Post by boss429 »

I released my eyeseed texture. Slink the sprite does look more tan then brown. From the sprite it looks to me like the strechy strands are flesh not goo.

Get it here:
http://boss429.deathmask.net/p6.htm
Image
Image
User avatar
Necrosis
Bubble Wrap Man
*not Canadian*
Posts: 1242
Joined: Thu Jul 21, 2005 01:38 am
Location: In The Flesh
Contact:

Post by Necrosis »

Wow, he's right. I was with Slink on this one, since I haven't played Blood in, what, 3 months now? But still, nice texture!
Post Reply