So yeah...

Discuss model development here.
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oBe
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So yeah...

Post by oBe »

...I think I can do skulls:
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Necrosis
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Post by Necrosis »

Hooray, skullsticles! :D :D :D
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Post by oBe »

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Post by DustyStyx »

:shock: bamboo? ummm... the skulls look nice. :)
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Post by oBe »

Again, I improvised. The sprite had these pointy things sticking out, like a spine, so either I skip those and make it plain wood, or suggest it vaguely. I chose the latter, though I didn't see bamboo in it untill you pointed it out...

Hmm...
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Post by DustyStyx »

Plain wood would be fine. It's not like they are going to effort of importing bamboo from south-east asia. If you want to embelish a little, a bit of charing wouldn't be to far out of place; but a plain dark wood would be better over all. The dried blood looks good.
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Post by r_cain »

ohhhh!!!

Can we add them to the avatar gallery? Please?
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Post by oBe »

I don't mind. Sure you don't want to use the sink instead? :P
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Post by Necrosis »

:shock: 8) :D :D :D *falls over from skullsticle joy*
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Post by oBe »

Tadaaa!!
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What the hell is this thing suppose to be, anyway?
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Post by Necrosis »

Uh, bong? :?
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Post by oBe »

Nah man, it's a statue. :? I just don't know of what.

I has a very stone-like texture but the screen's a little blurry this size. :cry:

But now you mention it, I should make a bong skin for usermaps. :D
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Post by Necrosis »

o.B.e. wrote:But now you mention it, I should make a bong skin for usermaps. :D
I love being a bad influence. :twisted:
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Post by oBe »

I've got it all thought out already. The thing should be made clickable and bang! The Bloom-effect quadriples! :lol:
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Post by Necrosis »

YEEEEESSS!!!
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