Discuss model development here.
oBe
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by oBe » Tue Aug 30, 2005 03:18 am
...I think I can do skulls:
Necrosis
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by Necrosis » Tue Aug 30, 2005 03:25 am
oBe
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by oBe » Tue Aug 30, 2005 01:41 pm
DustyStyx
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by DustyStyx » Tue Aug 30, 2005 02:20 pm
bamboo? ummm... the skulls look nice.
oBe
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by oBe » Tue Aug 30, 2005 02:25 pm
Again, I improvised. The sprite had these pointy things sticking out, like a spine, so either I skip those and make it plain wood, or suggest it vaguely. I chose the latter, though I didn't see bamboo in it untill you pointed it out...
Hmm...
DustyStyx
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by DustyStyx » Tue Aug 30, 2005 02:48 pm
Plain wood would be fine. It's not like they are going to effort of importing bamboo from south-east asia. If you want to embelish a little, a bit of charing wouldn't be to far out of place; but a plain dark wood would be better over all. The dried blood looks good.
r_cain
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by r_cain » Tue Aug 30, 2005 04:05 pm
ohhhh!!!
Can we add them to the avatar gallery? Please?
oBe
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by oBe » Tue Aug 30, 2005 04:09 pm
I don't mind. Sure you don't want to use the sink instead?
Necrosis
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by Necrosis » Tue Aug 30, 2005 04:43 pm
oBe
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by oBe » Wed Aug 31, 2005 02:59 am
Tadaaa!!
What the hell is this thing suppose to be, anyway?
Necrosis
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by Necrosis » Wed Aug 31, 2005 03:11 am
Uh, bong?
oBe
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by oBe » Wed Aug 31, 2005 03:16 am
Nah man, it's a statue.
I just don't know of what.
I has a very stone-like texture but the screen's a little blurry this size.
But now you mention it, I should make a bong skin for usermaps.
Necrosis
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by Necrosis » Wed Aug 31, 2005 03:21 am
o.B.e. wrote: But now you mention it, I should make a bong skin for usermaps.
I love being a bad influence.
oBe
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by oBe » Wed Aug 31, 2005 03:22 am
I've got it all thought out already. The thing should be made clickable and bang! The Bloom-effect quadriples!
Necrosis
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by Necrosis » Wed Aug 31, 2005 03:27 am
YEEEEESSS!!!