I need feedback here and fast

Discuss model development here.
User avatar
r_cain
The Drinking God
Posts: 863
Joined: Thu Aug 19, 2004 09:24 am
Location: Back-of-Beyond,UK
Contact:

Postby r_cain » Sat Oct 01, 2005 09:48 pm

Mucho cool gibs

Could we slip in a gib of Gideon?

Cos he need to be dead, soo dead :D
Drakan

Necv Xouhkot

Posts: 1002
Joined: Mon Feb 21, 2005 01:02 pm

Postby Drakan » Sun Oct 02, 2005 11:33 am

I almost feel sorry for those guys...

Oh wait.

No I don't.

Nicely done, oBe!

:twisted:
User avatar
r_cain
The Drinking God
Posts: 863
Joined: Thu Aug 19, 2004 09:24 am
Location: Back-of-Beyond,UK
Contact:

Postby r_cain » Sun Oct 02, 2005 08:26 pm

lol
User avatar
oBe
Cabal member
Posts: 351
Joined: Thu Aug 12, 2004 01:58 pm
Contact:

Postby oBe » Fri Oct 14, 2005 04:38 pm

Image

aaaand:

Image
Drakan

Necv Xouhkot

Posts: 1002
Joined: Mon Feb 21, 2005 01:02 pm

Postby Drakan » Fri Oct 14, 2005 07:44 pm

Hell yeah! :D
User avatar
Necrosis
Bubble Wrap Man
*not Canadian*
Posts: 1242
Joined: Thu Jul 21, 2005 01:38 am
Location: In The Flesh
Contact:

Postby Necrosis » Fri Oct 14, 2005 08:42 pm

It seems Drakan's back. :)
Drakan

Necv Xouhkot

Posts: 1002
Joined: Mon Feb 21, 2005 01:02 pm

Postby Drakan » Sun Oct 16, 2005 10:35 am

Somewhat, just not actively bloodbathing this week, that's all. Nice to see the friendly reaction though! :)
User avatar
da_weezle
Acolyte
Posts: 497
Joined: Fri Aug 27, 2004 11:36 pm
Location: Iceland

Postby da_weezle » Sun Oct 16, 2005 11:19 am

I just wanna say you're on a very nice streak oBe! Well done!
User avatar
oBe
Cabal member
Posts: 351
Joined: Thu Aug 12, 2004 01:58 pm
Contact:

Postby oBe » Sun Oct 16, 2005 12:38 pm

da_weezle wrote:I just wanna say you're on a very nice streak oBe! Well done!


Well, I'm a streakin' kind of guy :D
User avatar
r_cain
The Drinking God
Posts: 863
Joined: Thu Aug 19, 2004 09:24 am
Location: Back-of-Beyond,UK
Contact:

Postby r_cain » Sun Oct 16, 2005 01:08 pm

:shock: :shock: :shock:
User avatar
Slink

Not to be a dick, but...

Posts: 1913
Joined: Mon Aug 16, 2004 04:42 am
Location: Niagara County, NY

Postby Slink » Mon Oct 17, 2005 06:04 am

Fence looks great, make sure it can be wrapped (texture looks continuous when item is duped and place next to original). Torch looks good, but should have a jagged top done with transparencies. As far as the model, it should allow for those transparencies with a top that is lowered past the top edges of the sides. Then it should be skinned to look darker and scorched. ALAS, please refer to the original sprite... thanks!

Nice work!

-Slink
User avatar
DustyStyx
2D Artist
Posts: 2069
Joined: Wed Aug 11, 2004 02:12 am
Location: Salt Lake
Contact:

Postby DustyStyx » Mon Oct 17, 2005 02:15 pm

Slink: We've had trouble getting the transperencies to look right. Having a jaged edge there wouldn't help, it would just bring the ring a full circle and you'd see every part of the model all at once.
User avatar
Slink

Not to be a dick, but...

Posts: 1913
Joined: Mon Aug 16, 2004 04:42 am
Location: Niagara County, NY

Postby Slink » Tue Oct 18, 2005 07:32 am

Well that sucks. Any idea how this malfunction can be fixed? If not, we should ask some other devs... ;)
-Slink
User avatar
DustyStyx
2D Artist
Posts: 2069
Joined: Wed Aug 11, 2004 02:12 am
Location: Salt Lake
Contact:

Postby DustyStyx » Tue Oct 18, 2005 02:25 pm

It's something LordHavoc is even stumped on... well not stumped. He knows what he could do to fix it, but It's more to do with render quality. If he changes it from what it is now, there could and probably will be a 50%, 60% or 100% hit on frames per second depending on quality of the rendering technique.
User avatar
oBe
Cabal member
Posts: 351
Joined: Thu Aug 12, 2004 01:58 pm
Contact:

Postby oBe » Fri Oct 21, 2005 06:04 pm

Image

reskinned the torch and made fence wrap-able

Return to “Model Discussion”

Who is online

Users browsing this forum: No registered users and 2 guests