Tombstones

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DustyStyx
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Tombstones

Postby DustyStyx » Thu May 05, 2005 03:31 am

Think they are worth redoing? I know alot of my early skins need help.

Image
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Fiend:Kamikaze
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Postby Fiend:Kamikaze » Thu May 05, 2005 11:33 am

w00t! DRAVEN! DRAVEN! DRAVEN!
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Postby Drakan » Thu May 05, 2005 01:32 pm

From this shot here i'm looking at, it looks pretty snappy there mate! Although... is it supposed to be blocky on the top like that? I can't help but think it should be a tad smoother?

Overall, good work. The blocky remark could be just me...
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frightfan
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Postby frightfan » Thu May 05, 2005 02:28 pm

The blockiness would be due to the 3d model,which was created by Kazashi, not the skin, done by Cruaich. But that is really beside my point. 3d models can appear to be smoothly curved, but it takes alot more triangles to make them that way, taking up more resources. The general thinking behind the rougher "blocky" approach is that it would save on resources and when people are running past it shooting at monsters, they'll not even notice :) On the other hand, in screenshots like above, it's painfully obvious, hehe.
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frightfan
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Re: Tombstones

Postby frightfan » Thu May 05, 2005 02:32 pm

Cruaich wrote:Think they are worth redoing? I know alot of my early skins need help.

Image


What really needs help are the models that have no skins :) Or the models that *I* skinned, hehe. But if you've temporarily caught up to Kazashi and have run out of skinning to do, why not? I didn't think you had gotten so far though...
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DustyStyx
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Postby DustyStyx » Thu May 05, 2005 03:04 pm

No, I've not run out of skins to do, it's just some of my early stuff was really, realy, realy getting to bug me. I wanted to do the tree, but there were a few things about it that I wanted Kazashi to fix.

Drakan, it might look blocky because of the wethering paturn I went with.... and it's not as noticable in game.... could probably go with a few "chips" on the edges...
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mouth
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Postby mouth » Thu May 05, 2005 03:43 pm

It looks pretty decent. it doesn't require a lot of extra work on it. perhaps u should even keep the skin the way it is. i won't complain :)
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Postby Drakan » Thu May 05, 2005 09:52 pm

Cruaich wrote:Drakan, it might look blocky because of the wethering paturn I went with.... and it's not as noticable in game.... could probably go with a few "chips" on the edges...


I saw what frightfan said as well, and you both make good points.

Survey says...

These tombstone here is a delight! Can't wait to see this in game.
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DustyStyx
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Postby DustyStyx » Wed May 11, 2005 04:09 am

Image

Music to skin to: Portishead - It Could Be Sweet

In game screenshot
Last edited by DustyStyx on Wed May 11, 2005 05:31 am, edited 2 times in total.
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RottKing
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Postby RottKing » Wed May 11, 2005 04:26 am

Oh snap.
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Postby Drakan » Wed May 11, 2005 07:43 am

Nice work! You're really breathing life into this graveyard now.


(Oh the irony...)
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Postby Daedalus » Wed May 11, 2005 06:15 pm

Ironic indeed!

I'm looking forward to your work on the wooden cross tombstone, Cruaich.
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DustyStyx
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Postby DustyStyx » Wed May 11, 2005 11:35 pm

Image

In game screenshot.

Music to skin by: Nick Cave - Red Right Hand
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frightfan
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Postby frightfan » Thu May 12, 2005 07:40 pm

*claps loudly, cheering like an overzealous soccer-mom
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DustyStyx
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Postby DustyStyx » Thu May 12, 2005 07:48 pm

So you approve of the gore .\\FF//.? I was kind of worried about the look of it.

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