DustyStyx' .planfile

Discuss model development here.
User avatar
DustyStyx
2D Artist
Posts: 2069
Joined: Wed Aug 11, 2004 02:12 am
Location: Salt Lake
Contact:

Postby DustyStyx » Mon Nov 15, 2010 04:20 pm

I'd just like to say that Jonathan Williamson of BlenderCookie, is one of the best instructors I've ever found to explain this stuff.

Having previewed the second part of the apple tutorials, it looks like this is exactly what I need to know, as far as generating and skinning static models.

I will still need to learn how to export to MD3 or IQM. I was digging around and found a link to a few MD3 exporters on KatsBits.com

When I get this stuff all sorted out, I'll have to put together a comprehensive "How-to" for modeling, skinning and exporting to DarkPlaces.
User avatar
DustyStyx
2D Artist
Posts: 2069
Joined: Wed Aug 11, 2004 02:12 am
Location: Salt Lake
Contact:

Alpha Channels in Blender

Postby DustyStyx » Wed Dec 01, 2010 06:19 pm

Found a tutorial on how to get the alpha channels to display correctly in Blender 2.5.

We've used these for a number of models in the game.

http://www.katsbits.com/tutorials/blend ... arency.php

Return to “Model Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest