Discuss model development here.
- Bubble Wrap Man
- Posts: 1242
- Joined: Thu Jul 21, 2005 01:38 am
- Location: In The Flesh
Cruaich wrote:* This skin brought to you by Sin City
I do not know what that means.
But seriously, no clue. You have my confusion.
Added: By the way, Boss is right, looks amazingly like the sprite.
Last edited by Necrosis on Wed Mar 08, 2006 01:59 am, edited 1 time in total.
Slink wrote:Looks great and probably is not worth spending more time on, but I think the post looks a bit too smooth like painted metal (especially at the top) and does not transition well to the discs surrounding it.
I sapose that's a good thing; at least that was the look I was going for ... Well, not nessisaraly a "painted" look but definatly a metal rod. I was thinking something along the lines of a heavy curtin rod, with a wood cross peice.
Master of the Mask
- Posts: 870
- Joined: Tue Aug 10, 2004 09:28 am
- Location: Eau Claire, WI USA
Slink wrote:Looks great and probably is not worth spending more time on, but I think the post looks a bit too smooth like painted metal (especially at the top) and does not transition well to the discs surrounding it. Just a preference thing, it's not like I do skins...
I think it looks perfect in that respect.
My only complaints are:
Pole: the top seems to have a ring mark where one of those round this would probably have been had it not been removed to place the skull. Also, something is just odd about the area around the X where the rope is. The original is just really hard to tell what it's actually supposed to be... I actually like the new version better (much cleaner and clearer), just pointing it out.
The Skull: Needs a bit of aging (darkening) around the crack at the top of the head.
Thats it, near perfection if you ask me! That thing looks simply amazing!
And this really makes me wonder how our ground texture keeps coming out so green? Is that the wrong texture in place? (I know there were a couple similarly colored ground tiles) because I recall looking and it looks dark grey in an image editor unless I was simply opening the wrong image.
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