Currently working on...

Discuss model development here.
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r_cain
The Drinking God
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Postby r_cain » Fri Dec 23, 2005 04:23 pm

loving the tree :D :ninja:
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Slink

Not to be a dick, but...

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Postby Slink » Sun Dec 25, 2005 08:44 am

Yes! Sweet tree!! Dude, can you make a few different skins, just so that there are dead leaves still clinging, in different places? Awesome. :)

Nice model, and nice skin. Good work, guys.
Drakan

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Postby Drakan » Sun Dec 25, 2005 01:27 pm

It's nice and dead... perfect for a funeral home!

Hehe, yeah, it's awesome mate.
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DustyStyx
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Postby DustyStyx » Sun Dec 25, 2005 03:52 pm

Slink: There are 3 other tree types that show up in e1m1 that I I'll have to skin yet. The moss tree (tile0543), the leaved tree(tile0542), and the burned tree(tile3360). So yes, there will be a tree with more leaves.
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da_weezle
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Postby da_weezle » Sun Dec 25, 2005 05:40 pm

"Groovy"
- Ash -
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Slink

Not to be a dick, but...

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Postby Slink » Mon Jan 02, 2006 09:11 am

Cruaich wrote:Slink: There are 3 other tree types that show up in e1m1 that I I'll have to skin yet. The moss tree (tile0543), the leaved tree(tile0542), and the burned tree(tile3360). So yes, there will be a tree with more leaves.
I was actually thinking more along the lines of the same model with a couple different looks, just for naturalistic variance. Wow, that was unnecessarily nerdy of me... :oops:
-Slink
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DustyStyx
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Postby DustyStyx » Mon Jan 09, 2006 03:21 am

Image
Drakan

Necv Xouhkot

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Postby Drakan » Mon Jan 09, 2006 06:50 am

Very nice. Now we can rake under those trees you skinned. :evillaugh:
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Doomer64
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Postby Doomer64 » Mon Jan 09, 2006 07:52 am

Awesome work there
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da_weezle
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Postby da_weezle » Mon Jan 09, 2006 09:12 pm

That is one damn nice rake...
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Caleb_2k
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Postby Caleb_2k » Tue Jan 10, 2006 01:16 am

you really know how to rake in the cheers XD :evillaugh:
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Jethro
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Postby Jethro » Tue Jan 10, 2006 01:27 am

Looks great, can't wait to see it ingame :>
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DustyStyx
2D Artist
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Postby DustyStyx » Tue Jan 10, 2006 01:44 am

Things are getting closer. Our skins todo list is alot shorter these days.

models\ammo\
a_boxbullet.jpg
a_gascan.jpg

models\items\
i_seed.jpg

models\objects\ (oBe is working on these)
eyes.jpg
flag.jpg
gib1, 3, & 4
m_arm
m_brain
m_chest
m_eyeball
m_foot
m_leg

models\weapons\
g_flare
g_shot (Boss429 has started)

models\weapons\objects\
(may want to revise some of these)

models\world\
axe
barrel (redo metal bands)
clippers
fence2 (get from oBe)
goalposts
hanging8 (model still needs work)
jar1 (Boss429's. Sill needs some work though)
lantern1
skullrag (needs to be slplit into opaque/alpha)
tree2 (model still needs work)
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Jethro
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Postby Jethro » Tue Jan 10, 2006 01:06 pm

I don't know if I understand right, but are you planning to redo skins for Flare gun and Shotgun? What for, I like them the way they are. I think box of shells model should be redone and reskinned, but I want new release of TF even more :)
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Willis

Master of the Mask
Lead Programmer

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Postby Willis » Tue Jan 10, 2006 01:40 pm

those are the pickup model skins, not the models/skins that are viewed when you hold the weapon.

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