Prey
Moderator: General Discussion Moderators
- Slink
Not to be a dick, but...
- Posts: 1904
- Joined: Mon Aug 16, 2004 04:42 am
- Location: Niagara County, NY
Think of the processing load. Doom 3 already ran like balls as it was. They should make an upgrade patch.Harry wrote:What is needed is a dynamic light source that produces dynamic shadows wrt to fl and orientation, in real time. Doom-3 would have been way better had they actually implemented a realistic flashlight. Think of the potential?
-Slink
or you should get off that fx card, ratherSlink wrote:Think of the processing load. Doom 3 already ran like balls as it was. They should make an upgrade patch.Harry wrote:What is needed is a dynamic light source that produces dynamic shadows wrt to fl and orientation, in real time. Doom-3 would have been way better had they actually implemented a realistic flashlight. Think of the potential?
-Slink
doom3 ran fine for me even on thy olde 950 thundebird.
-
- Satan's Spawn
- Posts: 639
- Joined: Tue Sep 28, 2004 01:45 am
- Location: Independence, KS. USA
Well, I have played all the way through PREY and absolutely loved it. An awesome FPS, the best one I've ever played.
I'm about halfway through it again, the detail, feel,, just everything just seems to perfect and balanced. I'll post some screens later.
I strongly suggest this to every FPS gamer out there.
I'm about halfway through it again, the detail, feel,, just everything just seems to perfect and balanced. I'll post some screens later.
I strongly suggest this to every FPS gamer out there.
- Slink
Not to be a dick, but...
- Posts: 1904
- Joined: Mon Aug 16, 2004 04:42 am
- Location: Niagara County, NY
Or you can consider what you are saying before you say it. How many RT lights with RT shadows do you thing your system could have handled SMOOTHLY? I am well aware of the limitations of my graphics card, but when Doom3 was released, the only ones who could truly enjoy it were those who upgraded prior to the release of the game. Do you remember all the hype? Anyway, I think that the new GF7 series of nVidia should be able to handle a realtime flashlight, and THUS an optional upgrade should be released by id, (that obviously would incorporate a realtime flashlight). Honestly, I haven't really played much Doom3 at all, so I can't say that I actually care yet, it was just a rhetorical suggestion. Note that GF8 series is soon to be released.CheapAlert wrote:or you should get off that fx card, rather
doom3 ran fine for me even on thy olde 950 thundebird.
That statement is somewhat accurate though vague; lacking detail. It is true that nVidia made cards that would actually produce lower framerates than their predecessors, but this is due to a lack of processing power for the more advanced effects (or something along those lines.) The FX series had Shader Model 2 support (I believe the first to include DX9 support) involving far different architecture from the prior cards. You don't see reflective water or gloss or bumpmapping on the GF3 or 4 afaik. It was new turf for nVidia, and they toughed it out. Unfortunately, I have the lower end FX5200, (overclocked by me as it is). The higher end models were obviously better, but probably not by much. After the release of the FX series, nVidia was soon to meet good competition from ATI. nVidia's next line of cards, the GF6 series, showed a vast improvement of knowledge and profession in that tech locale (DX9). That was said rather $hittily, sorry.scar3crow wrote:gf4ti4200 64meg, Doom3 was quite playable on Low and on most levels on Medium.
But according to LordHavoc, ti4200 is a pretty damn good purchase all in all as apparently Nvidia then spent some time with their head up their asses and made slower cards than that all in all for a period.
-Slink
When Doom3 was released and I played it, my rig was mostly year-2000 hardware (Tbird 950, Geforce2 GTS 64mb) and the game looked and ran fine with everything on and at a very playable FPS.Slink wrote:Or you can consider what you are saying before you say it. How many RT lights with RT shadows do you thing your system could have handled SMOOTHLY? I am well aware of the limitations of my graphics card, but when Doom3 was released, the only ones who could truly enjoy it were those who upgraded prior to the release of the game. Do you remember all the hype? Anyway, I think that the new GF7 series of nVidia should be able to handle a realtime flashlight, and THUS an optional upgrade should be released by id, (that obviously would incorporate a realtime flashlight). Honestly, I haven't really played much Doom3 at all, so I can't say that I actually care yet, it was just a rhetorical suggestion. Note that GF8 series is soon to be released.CheapAlert wrote:or you should get off that fx card, rather
doom3 ran fine for me even on thy olde 950 thundebird.
-Slink