The Earth is Hungry. The Earth is also Thirsty.

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Tchernobog
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The Earth is Hungry. The Earth is also Thirsty.

Post by Tchernobog »




Hard to believe that is Unreal Engine 4 under all that hand painted art. :o
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dosgamer000
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Re: The Earth is Hungry. The Earth is also Thirsty.

Post by dosgamer000 »

Postal always freaked me out with it's music along with the unsettling intermission screens. :phantasm:
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N0t_mINe
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Re: The Earth is Hungry. The Earth is also Thirsty.

Post by N0t_mINe »

Tchernobog wrote:
Hard to believe that is Unreal Engine 4 under all that hand painted art. :o
Hand painted art? Why that would be a lovely idea for Blood3, glad you mentioned it!


p.s. I know you weren't talking about Blood3. Just go with the flow. 8)
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VGames
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Re: The Earth is Hungry. The Earth is also Thirsty.

Post by VGames »

That's cute. :twisted:
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Tchernobog
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Re: The Earth is Hungry. The Earth is also Thirsty.

Post by Tchernobog »

Surprised I did not mention this on here before, but over the Christmas period RWS released the source code to the original Postal under the GPL:
RWS wrote:It was in September, 1997 – over 19 years ago (we’ll round that out to 20, for marketing reasons) – when us humble folk from Running With Scissors unleashed our Robotron-inspired isometric shooter POSTAL to the unsuspecting public at large. It was an instant hit, grabbing the attention of gamers, parents and politicians across the country, and we’ve been supporting and updating it ever since. But now, (almost) 20 years later, we are entrusting our fans with the future of our game, by releasing its source code to the public. Consider it a belated Christmas present!
http://runningwithscissors.com/?p=2318

I was worried that when Carmack left id companies would just stop releasing source code, but within the past year we have had the Serious Sam and Postal code releases, and Wolfire Games have gone even further by releasing some of their legacy game assets Creative Commons. Onward and upwards.
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