Page 3 of 3

Re: Shadow Warrior Reboot

Posted: Thu Jun 18, 2015 12:11 am
by Tchernobog

Re: Shadow Warrior Reboot

Posted: Fri Jun 19, 2015 03:56 pm
by dosgamer000
Ice-based weaponry and freezing is somewhat uncommon in FPS games. I used to love the Frost Shards from Hexen and ice-solid enemies are really nice on the aesthetic side.

Re: Shadow Warrior Reboot

Posted: Fri Jun 19, 2015 04:53 pm
by Tchernobog
dosgamer000 wrote:Ice-based weaponry and freezing is somewhat uncommon in FPS games. I used to love the Frost Shards from Hexen and ice-solid enemies are really nice on the aesthetic side.
Yeah, it is different. Shooting things with an ice bow reminds me of Trine 2, which is a platformer.

Re: Shadow Warrior Reboot

Posted: Fri Jun 19, 2015 07:10 pm
by VGames
Looking good so far.

Re: Shadow Warrior Reboot

Posted: Fri Jun 19, 2015 07:59 pm
by Tchernobog
dosgamer000 wrote:Ice-based weaponry and freezing is somewhat uncommon in FPS games. I used to love the Frost Shards from Hexen and ice-solid enemies are really nice on the aesthetic side.
And of course, as my brother just pointed out, there is the Freezethrower from Duke Nukem 3D.

Re: Shadow Warrior Reboot

Posted: Mon Jun 22, 2015 10:46 pm
by I Live...AGAIN
Most MMO's use some form of fire, water, nature, earth type damage so I'm not surprised to see it in an FPS really. It brings some sort of variety to the game and can make certain types of weapons more effective (or less) against certain types of enemies. I'm sure that's what they are going for.

Re: Shadow Warrior Reboot

Posted: Mon Jun 29, 2015 01:04 am
by dosgamer000
I Live...AGAIN wrote:Most MMO's use some form of fire, water, nature, earth type damage so I'm not surprised to see it in an FPS really. It brings some sort of variety to the game and can make certain types of weapons more effective (or less) against certain types of enemies. I'm sure that's what they are going for.
The fps game I saw that had the highest amounts of damage types was a Doom wad called Aeons of Death. It had the traditional fire/water/wind/earth/ice/thunder damage but also things like rail/explosive/melee/dark magic/poison/plasma/etc. Just an insane amount of elementals and that is what I like to see in shooter games. Anything that allows the player to maim the enemy with more than just a bullet is a good thing to me.

Re: Shadow Warrior Reboot

Posted: Sun Jul 05, 2015 05:01 am
by Tchernobog

Re: Shadow Warrior Reboot

Posted: Sun Jul 05, 2015 03:12 pm
by VGames
Awesome minigun == must buy

Re: Shadow Warrior Reboot

Posted: Wed Jul 08, 2015 05:22 am
by Tchernobog
I did not even know that Forbes reviewed video games...
http://www.forbes.com/sites/erikkain/20 ... ou-go-ps4/

It is not a bad review though.