haha!! i'm making a BUILD game

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leileilol

o^_^o

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haha!! i'm making a BUILD game

Post by leileilol »

Image
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Vuzeth
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Post by Vuzeth »

Not bad, not bad at all. [/sarcasm]
BTW: can you describe wtf is the weapon and how it works.
leileilol

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Post by leileilol »

Ghoste wrote:can you describe wtf is the weapon and how it works.

It's a gun when you shoot at the target it starts to die
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Slink

Not to be a dick, but...

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Post by Slink »

You are the funniest person EVER. You should make more jokes.

Can I spoil this one for you or what?
leileilol

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Post by leileilol »

i'm not funny, i'm not trying to be funny, i'm just giving you the straight word
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mouth
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Post by mouth »

Those 2 joysticks look like a cool weapon man ;)
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DustyStyx
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Post by DustyStyx »

Congrats Mr. Leileilol, sir, I wish you well in your Build endeavors.
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Slink

Not to be a dick, but...

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Post by Slink »

leileilol wrote:
Ghoste wrote:can you describe wtf is the weapon and how it works.
It's a gun when you shoot at the target it starts to die
OKAY, So does it still fire like the Devastator weapon, or is it going to be different? OR have you not yet decided? :(
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DustyStyx
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Post by DustyStyx »

Sorry for the split, things were getting way off topic. Keep it civil guys.
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Dimebog
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Post by Dimebog »

I'll ask again - my post got buried in ||unrecognised idiom|| - is the mod going to have brand new weapons or enemies? Items?
leileilol

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Post by leileilol »

if i made new things, that would kinda kill my compatibility goal right
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Vuzeth
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Post by Vuzeth »

leileilol wrote:if i made new things, that would kinda kill my compatibility goal right
If you mean compatibility with Duke, does it mean you only add new textures and sprites in the end? More like duke mod then.
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Post by Guest »

Yeah,a TC.
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Dimebog
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Post by Dimebog »

leileilol wrote:if i made new things, that would kinda kill my compatibility goal right
It shouldn't kill any compatibility if you are making it a separate game. Or you are doing a Duke mod that's supposed to work with Duke retail levels?
leileilol

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Post by leileilol »

Dimebog wrote:
leileilol wrote:if i made new things, that would kinda kill my compatibility goal right
It shouldn't kill any compatibility if you are making it a separate game. Or you are doing a Duke mod that's supposed to work with Duke retail levels?
not caring about the levels shipped with duke, my main goal is playing AQUADM.MAP (non-Free user map) with a friend who can't possibly legally purchase Duke Nukem 3D data.
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