Zelda Total Conversion For DOOM 2

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Ransu
Cheetah
Posts: 555
Joined: Sun Dec 10, 2006 09:44 pm
Location: Kissimmee, Florida, USA

Post by Ransu »

Yeah I found the site and looked at it. It'll be cool if that ever gets released. :) Well anyways, we want to use ZDoom because many people like how advanced the scripting of it is with DOOM and the plan is to make everything first-person because it's supposed to be like it's through the eyes of Link instead of eyes behind him so that makes chase cam optional. :wink: Oh and check the topic page now. We're making progress! :D
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Ransu
Cheetah
Posts: 555
Joined: Sun Dec 10, 2006 09:44 pm
Location: Kissimmee, Florida, USA

Post by Ransu »

Image
leileilol

o^_^o

Posts: 548
Joined: Fri Sep 10, 2004 11:33 pm

Post by leileilol »

no, just no
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Ransu
Cheetah
Posts: 555
Joined: Sun Dec 10, 2006 09:44 pm
Location: Kissimmee, Florida, USA

Post by Ransu »

Yeah, you know you like it. 8)
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Ransu
Cheetah
Posts: 555
Joined: Sun Dec 10, 2006 09:44 pm
Location: Kissimmee, Florida, USA

Post by Ransu »

I just got done talking to the guy who made cdoom64 on Windows Live Messenger. I asked him to join the project and he said that he would help out! =D
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Slink

Not to be a dick, but...

Posts: 1904
Joined: Mon Aug 16, 2004 04:42 am
Location: Niagara County, NY

Post by Slink »

CheapAlert wrote:no, just no
Yeah: currently, that looks rediculous. :) Hope I see some interesting crapshaithe soon. :) Good luck with that. I hope you realize that because Doom is open-source, you can create entirely new monsters (not just modify the existing ones). Good luck.

Man, seeing people do stuff reminds me that I am one dormant team member. I haven't done any work on TF for so long. I really should learn to use GTK radiant, huh? That was a bit discouraging. What a pansy I am. :)
-Slink
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DustyStyx
2D Artist
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Joined: Wed Aug 11, 2004 02:12 am
Location: Salt Lake
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Post by DustyStyx »

Get to work Slink

Cruaich hopes no one has noticed that he's not skinned anything in a while
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Ransu
Cheetah
Posts: 555
Joined: Sun Dec 10, 2006 09:44 pm
Location: Kissimmee, Florida, USA

Post by Ransu »

A good member made that. He's the hardest working guy I have and I'm proud of how good he does. I'm not expecting something highly detailed. I just want it to at least look like it's Link. :)
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Ransu
Cheetah
Posts: 555
Joined: Sun Dec 10, 2006 09:44 pm
Location: Kissimmee, Florida, USA

Post by Ransu »

Well, we don't have much done.....but I can put up screenshots of a few things. Here is the WIP on the skin:
Image
Hopefully, Shadow(guy making it) can finish it and make it good.
Here's artwork that my leader made:
Image
Shield:
Image
Sword:
Image
Treasure Chest:
Image
Skin with sword and shield(incomplete):
Image
That's just about all there is so far.... :)
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Slink

Not to be a dick, but...

Posts: 1904
Joined: Mon Aug 16, 2004 04:42 am
Location: Niagara County, NY

Post by Slink »

Nice effort, but that looks a little rediculous. With a spot of work, that could look quite nice. :) The shield is too square with the direction the player is facing, and the sword looks so unnatural jutting to the side like that. (The sword looks gigantic too, unlike the cool Master sword.) You guys are on the right track. :) -Slink

I just gotta see if anything interesting comes of this... :D
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