Retexturing

Feel the urge to display your handiwork?

Moderators: Slink, General Discussion Moderators

User avatar
DustyStyx
2D Artist
Posts: 2069
Joined: Wed Aug 11, 2004 02:12 am
Location: Salt Lake
Contact:

Postby DustyStyx » Tue Apr 18, 2006 07:45 pm

Nah, I like the other version better.
User avatar
Jethro
Fanatic
Posts: 120
Joined: Mon Aug 16, 2004 05:01 pm
Location: Poland

Postby Jethro » Tue Apr 18, 2006 09:46 pm

I must agree with Cruaich :? The previous version looked a lot better.
Jim

Postby Jim » Fri Apr 21, 2006 06:53 am

I had the initial same reaction: that the previous version was better (and actually that it looked really bad). However, after taking a second look at it and thinking of real stained glass windows, I think you are right that the new version is much more realistic. It really does have an authentic stained glass look.

However, it is still kind of ugly and not completely in a good way. It probably needs to be dirtied-up and the brighter colors possibly darkened for it to look like it belongs in Blood (or Transfusion).
User avatar
boss429
Cabal member
Posts: 366
Joined: Sat Sep 17, 2005 02:29 am
Contact:

Postby boss429 » Fri Apr 21, 2006 07:09 am

Nice work Fresh_meat. Either way you go with the two textures I think the metal wire that goes around the glass should have more detail.
Try using the lighen or darken brush modes in GIMP (you are using gimp right?) to give the wire some depth, try to give it the effect of being raised up higher than the glass (the lighter something is the more raised it looks and the darker the lower it looks.

Keep trying and don't get discoraged by critisism. You should see some of the first versions of my textures, they really sucked :P
Also try looking for source material (if you haven't already) on Google images or something.

Keep up the good work.
User avatar
Zardoz
Fanatic
Posts: 139
Joined: Sun Mar 26, 2006 09:38 am

crude tiles

Postby Zardoz » Fri Apr 21, 2006 07:17 am

The most recent one looks like it was made with candy wrapper foil.

Still there is a more fundamental problem that has to do with the tile itself.
It's on the crude side to begin with. You might try declaring artistic license and improving not just the glass parts but the framing holding it together as well. That mouth for example, you could add teeth, round them off a little and shrink the out of proportioned size (originally it was eight giant square teeth slapped onto a face). maybe turn the edges up to hint at a smile?
User avatar
Fresh_meat
Cultist
Posts: 91
Joined: Mon Dec 26, 2005 11:51 pm
Location: France
Contact:

Postby Fresh_meat » Fri Apr 21, 2006 10:02 am

Thanks for your comments. For now, I am finishing to color the picture and I will see later for more effects.
User avatar
DustyStyx
2D Artist
Posts: 2069
Joined: Wed Aug 11, 2004 02:12 am
Location: Salt Lake
Contact:

Postby DustyStyx » Fri Apr 21, 2006 02:22 pm

Jim: The differece between the two is that one looks crafted, the other looks manufactured.

Classic "painted" Staindglass vs. modern & cheep manufactured glass

Seriously though Fresh_meat, good work on it. my only slight complaint about the first one are the red dots in the squares along the edges. The edge of the dots seem to be a little to defined.
Last edited by DustyStyx on Fri Apr 21, 2006 02:29 pm, edited 2 times in total.
User avatar
Fresh_meat
Cultist
Posts: 91
Joined: Mon Dec 26, 2005 11:51 pm
Location: France
Contact:

Postby Fresh_meat » Fri Apr 21, 2006 02:25 pm

You first link is dead :rip:
User avatar
DustyStyx
2D Artist
Posts: 2069
Joined: Wed Aug 11, 2004 02:12 am
Location: Salt Lake
Contact:

Postby DustyStyx » Fri Apr 21, 2006 02:26 pm

okay, let me transfer the pic to a local directory.
User avatar
DustyStyx
2D Artist
Posts: 2069
Joined: Wed Aug 11, 2004 02:12 am
Location: Salt Lake
Contact:

Postby DustyStyx » Fri Apr 21, 2006 02:28 pm

User avatar
Fresh_meat
Cultist
Posts: 91
Joined: Mon Dec 26, 2005 11:51 pm
Location: France
Contact:

Postby Fresh_meat » Mon Apr 24, 2006 02:58 pm

I need a little rest with tile265 so I made it. It's more realistic than the original tile 278.
User avatar
DustyStyx
2D Artist
Posts: 2069
Joined: Wed Aug 11, 2004 02:12 am
Location: Salt Lake
Contact:

Postby DustyStyx » Mon Apr 24, 2006 04:31 pm

That's not bad. I can pick out a few places where the texture does not tile correctly, so you might want to revisit that. You might also consider applying color #3C5448 to the entire texture to get the original color tone, that or adjust the color balance so that it comes out slightly more blue.
User avatar
Fresh_meat
Cultist
Posts: 91
Joined: Mon Dec 26, 2005 11:51 pm
Location: France
Contact:

Postby Fresh_meat » Tue Apr 25, 2006 04:46 pm

Just like that ?
User avatar
Fresh_meat
Cultist
Posts: 91
Joined: Mon Dec 26, 2005 11:51 pm
Location: France
Contact:

Postby Fresh_meat » Mon Jun 05, 2006 03:10 pm

I want Jo-Jo ! I want Jo-Jo ! Jo-Jo ! Jo-Jo !
Burk ! the ink flow all the bottom as you can see
Last edited by Fresh_meat on Mon Jun 05, 2006 07:02 pm, edited 1 time in total.
User avatar
DustyStyx
2D Artist
Posts: 2069
Joined: Wed Aug 11, 2004 02:12 am
Location: Salt Lake
Contact:

Postby DustyStyx » Mon Jun 05, 2006 03:37 pm

Glad your still working on textures. :D

Just going to ask, if you could change anything about your JoJo poster, what would it be?

Return to “Showcase”

Who is online

Users browsing this forum: Google [Bot] and 1 guest